California Institute of Technology, Bioengineering, Mailcode 138-78, Pasadena, CA 91125, USA.
J R Soc Interface. 2011 Mar 6;8(56):395-409. doi: 10.1098/rsif.2010.0230. Epub 2010 Jul 14.
Automated tracking of animal movement allows analyses that would not otherwise be possible by providing great quantities of data. The additional capability of tracking in real time--with minimal latency--opens up the experimental possibility of manipulating sensory feedback, thus allowing detailed explorations of the neural basis for control of behaviour. Here, we describe a system capable of tracking the three-dimensional position and body orientation of animals such as flies and birds. The system operates with less than 40 ms latency and can track multiple animals simultaneously. To achieve these results, a multi-target tracking algorithm was developed based on the extended Kalman filter and the nearest neighbour standard filter data association algorithm. In one implementation, an 11-camera system is capable of tracking three flies simultaneously at 60 frames per second using a gigabit network of nine standard Intel Pentium 4 and Core 2 Duo computers. This manuscript presents the rationale and details of the algorithms employed and shows three implementations of the system. An experiment was performed using the tracking system to measure the effect of visual contrast on the flight speed of Drosophila melanogaster. At low contrasts, speed is more variable and faster on average than at high contrasts. Thus, the system is already a useful tool to study the neurobiology and behaviour of freely flying animals. If combined with other techniques, such as 'virtual reality'-type computer graphics or genetic manipulation, the tracking system would offer a powerful new way to investigate the biology of flying animals.
自动跟踪动物运动可以提供大量的数据,从而进行原本不可能进行的分析。实时跟踪的额外功能——延迟最小化——开辟了操纵感官反馈的实验可能性,从而可以详细探索控制行为的神经基础。在这里,我们描述了一种能够跟踪昆虫和鸟类等动物的三维位置和身体方向的系统。该系统的延迟时间不到 40 毫秒,可以同时跟踪多个动物。为了实现这些结果,我们开发了一种基于扩展卡尔曼滤波器和最近邻标准滤波器数据关联算法的多目标跟踪算法。在一个实现中,一个 11 摄像机系统能够使用九个标准英特尔奔腾 4 和酷睿 2 双核计算机的千兆网络每秒跟踪 60 帧的三只苍蝇。本文介绍了所采用算法的原理和细节,并展示了系统的三种实现方式。使用跟踪系统进行了一项实验,以测量视觉对比度对果蝇飞行速度的影响。在低对比度下,速度的变化更大,平均速度比高对比度下更快。因此,该系统已经是研究自由飞行动物神经生物学和行为的有用工具。如果与虚拟现实类型的计算机图形或遗传操作等其他技术相结合,跟踪系统将为研究飞行动物的生物学提供一种强大的新方法。