Department of Psychology, University of Bern, Bern, Switzerland.
Cyberpsychol Behav Soc Netw. 2011 Oct;14(10):607-12. doi: 10.1089/cyber.2010.0287. Epub 2011 Feb 25.
Previous research studies on spatial presence point out that the users' imagery abilities are of importance. However, this influence has not yet been tested for different media. This is surprising because theoretical considerations suggest that mental imagery comes into play when a mediated environment lacks vividness. The aim of this study was to clarify the influence mental imagery abilities can have on the sensation of presence and enjoyment in different mediated environments. We presented the participants (n = 60) a narrative text, a movie sequence, and a computer game. Across all media, no effect of mental imagery abilities on presence and enjoyment was found, but imagery abilities marginally interacted with the mediated environment. Individuals with high imagery abilities experienced more presence and enjoyment in the text condition. The results were different for the film condition: here, individuals with poor imagery abilities reported marginally higher enjoyment ratings, whereas the presence ratings did not differ between the two groups. Imagery abilities had no influence on presence and enjoyment within the computer game condition. The results suggest that good imagery abilities contribute to the sensations of presence and enjoyment when reading a narrative text. The results for this study have an applied impact for media use because their effectiveness can depend on the individual mental imagery abilities.
先前关于空间存在感的研究指出,用户的想象力能力很重要。然而,这种影响尚未在不同的媒体中得到测试。这令人惊讶,因为理论考虑表明,当中介环境缺乏生动性时,心理意象就会发挥作用。本研究旨在澄清心理意象能力对不同中介环境中的存在感和享受感的影响。我们向参与者(n=60)展示了一个叙事文本、一个电影序列和一个电脑游戏。在所有媒体中,都没有发现心理意象能力对存在感和享受感的影响,但意象能力与中介环境有一定的相互作用。想象力能力高的人在文本条件下体验到更多的存在感和享受感。对于电影条件,结果则不同:在这里,想象力能力差的人报告的享受度略高,而两组的存在感评分则没有差异。在电脑游戏条件下,想象力能力对存在感和享受感没有影响。研究结果表明,在阅读叙事文本时,良好的想象力能力有助于产生存在感和享受感。本研究的结果对媒体使用具有实际影响,因为其有效性可能取决于个体的心理意象能力。