University of South Florida, Tampa, Florida, USA.
J Appl Behav Anal. 2010 Winter;43(4):591-600. doi: 10.1901/jaba.2010.43-591.
Childhood obesity, which is due in part to lack of physical activity, is a serious concern that requires the attention of the behavioral community. Although excessive video game play has been noted in the literature as a contributor to childhood obesity, newer video gaming technology, called exergaming, has been designed to capitalize on the reinforcing effects of video games to increase physical activity in children. This study evaluated the effects of exergaming on physical activity among 4 inactive children in a physical education (PE) classroom. Results showed that exergaming produced substantially more minutes of physical activity and more minutes of opportunity to engage in physical activity than did the standard PE program. In addition, exergaming was socially acceptable to both the students and the PE teacher. Exergaming appears to hold promise as a method for increasing physical activity among inactive children and might be a possible intervention for childhood obesity.
儿童肥胖部分是由于缺乏身体活动引起的,这是一个严重的问题,需要行为科学界的关注。虽然过度玩视频游戏已被文献记录为导致儿童肥胖的一个因素,但新的视频游戏技术,称为运动游戏,旨在利用视频游戏的强化效果来增加儿童的身体活动。本研究评估了运动游戏对体育教育(PE)课堂上 4 名不活跃儿童身体活动的影响。结果表明,运动游戏产生的身体活动时间和有机会进行身体活动的时间明显多于标准的 PE 课程。此外,运动游戏受到学生和体育教师的欢迎。运动游戏似乎有希望成为增加不活跃儿童身体活动的一种方法,也可能是儿童肥胖的一种干预方法。