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电脑游戏教授卫生知识:e-Bug 初级游戏的评估。

Computer games to teach hygiene: an evaluation of the e-Bug junior game.

机构信息

City eHealth Research Centre (CeRC), School of Community and Health Sciences (SC&HS), City University London, Northampton Square, London EC1V 0HB, UK.

出版信息

J Antimicrob Chemother. 2011 Jun;66 Suppl 5:v39-44. doi: 10.1093/jac/dkr122.

DOI:10.1093/jac/dkr122
PMID:21680586
Abstract

Handwashing, respiratory hygiene and antibiotic resistance remain major public health concerns. In order to facilitate an effective outcome when teaching the basic principles of hand and respiratory hygiene, educational interventions should first target school children. As computer games are ubiquitous in most children's lives, e-Bug developed computer games targeted at teaching children handwashing, respiratory hygiene and antibiotic resistance. The games were designed for two target audiences: junior school children (9-12 year olds); and senior school children (13-15 year olds). Between May and August 2009, the finalized junior game underwent an evaluation in three UK schools (in Glasgow, Gloucester and London), involving 62 children in the schools and ∼ 1700 players accessing the junior game online. The e-Bug junior game consists of a number of levels of play, each of which promotes a set of learning outcomes (LOs). These LOs, complementary to those in the e-Bug packs, are expressed through the game mechanics (the rules of the game) rather than through story or dialogue. Although the junior game's evaluation demonstrated a statistically significant change in the knowledge for only a small number of given LOs, because many children had the required knowledge already before playing the game, this is e-Bug's first statistical study on the junior game and the first comprehensive evaluation of its kind. Future work includes a re-examination of the quiz-style questionnaires utilized in this study and an exploration of the potential knowledge change acquired strictly through engagement.

摘要

洗手、呼吸卫生和抗生素耐药性仍然是主要的公共卫生关注点。为了在教授手卫生和呼吸卫生基本原理时取得有效的结果,教育干预措施应首先针对学童。由于电脑游戏在大多数儿童的生活中无处不在,e-Bug 开发了针对教授儿童洗手、呼吸卫生和抗生素耐药性的电脑游戏。这些游戏针对两个目标受众:小学生(9-12 岁)和中学生(13-15 岁)。在 2009 年 5 月至 8 月期间,最终确定的初级游戏在英国的三所学校(格拉斯哥、格洛斯特和伦敦)进行了评估,涉及学校的 62 名儿童和约 1700 名在线参与初级游戏的玩家。e-Bug 初级游戏由多个游戏关卡组成,每个关卡都促进了一组学习成果(LOs)。这些 LOs 与 e-Bug 游戏包中的 LOs 相辅相成,通过游戏机制(游戏规则)而不是通过故事或对话来表达。尽管初级游戏的评估仅在少数给定的 LOs 上显示出知识的统计学显著变化,但由于许多儿童在玩游戏之前已经具备了所需的知识,因此这是 e-Bug 对初级游戏的首次统计研究,也是同类游戏的首次全面评估。未来的工作包括重新检查本研究中使用的测验式问卷,并探索通过参与获得的潜在知识变化。

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