City eHealth Research Centre (CeRC), School of Community and Health Sciences (SC&HS), City University London, Northampton Square, London EC1V 0HB, UK.
J Antimicrob Chemother. 2011 Jun;66 Suppl 5:v33-8. doi: 10.1093/jac/dkr121.
As a complement to the e-Bug teaching pack, two e-Bug games were developed to provide content that aimed to entertain as well as to educate. A set of agreed learning outcomes (LOs) were provided by the scientific partners of the e-Bug Project and the games were developed using user-centred design techniques (the needs, wants and limitations of the potential game players were assessed at each stage of the design process). The e-Bug games were designed for two age groups: Junior (9-12 year olds); and Senior (13-15 year olds). A study using focus groups was done to gain an understanding as to the types of games enjoyed by the target users. According to the preliminary study, the Junior Game was developed as a platform game and the Senior Game was developed as a story-based detective game. The Junior Game consists of five levels, each associated with a set of LOs. Similarly, the Senior Game consists of four missions, each comprising five stages using problem-based learning techniques and LOs. In this paper, the process of development for each game is described in detail and an illustration is provided of how each game level or mission addresses the target LOs. Development of the games used feedback acquired from children in four schools across the UK (Glasgow, London and two in Gloucester). The children were selected according to their willingness to participate. European Partners of the e-Bug Project also provided further support, translation and requests for modifications. The knowledge gained of LOs and further evaluation of the games is continuing, and preliminary results are in press. The final versions of the games, translated into 11 European languages, are available online via www.e-bug.eu.
作为 e-Bug 教学包的补充,开发了两款 e-Bug 游戏,旨在提供娱乐和教育内容。e-Bug 项目的科学合作伙伴提供了一套商定的学习成果(LOs),并使用以用户为中心的设计技术开发了这些游戏(在设计过程的每个阶段都评估了潜在游戏玩家的需求、愿望和限制)。e-Bug 游戏针对两个年龄段设计:初级(9-12 岁);和高级(13-15 岁)。使用焦点小组进行了一项研究,以了解目标用户喜欢的游戏类型。根据初步研究,初级游戏被开发为平台游戏,高级游戏被开发为基于故事的侦探游戏。初级游戏由五个关卡组成,每个关卡都与一组 LOs 相关联。类似地,高级游戏由四个任务组成,每个任务包含五个使用基于问题的学习技术和 LOs 的阶段。本文详细描述了每个游戏的开发过程,并举例说明了每个游戏关卡或任务如何针对目标 LOs。游戏的开发使用了从英国四所学校(格拉斯哥、伦敦和格洛斯特的两所学校)的儿童那里获得的反馈。根据他们参与的意愿选择了这些孩子。e-Bug 项目的欧洲合作伙伴也提供了进一步的支持、翻译和修改请求。对 LOs 的了解和对游戏的进一步评估仍在继续,初步结果已在印刷中。已翻译成 11 种欧洲语言的游戏最终版本可通过 www.e-bug.eu 在线获取。