Department of Psychology, Texas Tech University, Lubbock, TX 79409-2051, USA.
Emotion. 2011 Dec;11(6):1469-73. doi: 10.1037/a0024081. Epub 2011 Jun 27.
Some evidence indicates that emotional reactions to music can be organized along a bipolar valence dimension ranging from pleasant states (e.g., happiness) to unpleasant states (e.g., sadness), but songs can contain some cues that elicit happiness (e.g., fast tempos) and others that elicit sadness (e.g., minor modes). Some models of emotion contend that valence is a basic building block of emotional experience, which implies that songs with conflicting cues cannot make people feel happy and sad at the same time. Other models contend that positivity and negativity are separable in experience, which implies that music with conflicting cues might elicit simultaneously mixed emotions of happiness and sadness. Hunter, Schellenberg, and Schimmack (2008) tested these possibilities by having subjects report their happiness and sadness after listening to music with conflicting cues (e.g., fast songs in minor modes) and consistent cues (e.g., fast songs in major modes). Results indicated that music with conflicting cues elicited mixed emotions, but it remains unclear whether subjects simultaneously felt happy and sad or merely vacillated between happiness and sadness. To examine these possibilities, we had subjects press one button whenever they felt happy and another button whenever they felt sad as they listened to songs with conflicting and consistent cues. Results revealed that subjects spent more time simultaneously pressing both buttons during songs with conflicting, as opposed to consistent, cues. These findings indicate that songs with conflicting cues can simultaneously elicit happiness and sadness and that positivity and negativity are separable in experience.
一些证据表明,人们对音乐的情绪反应可以沿着一个两极化的效价维度组织起来,这个维度的范围从愉快的状态(例如,快乐)到不愉快的状态(例如,悲伤),但歌曲可能包含一些引发快乐(例如,快节奏)和其他引发悲伤(例如,小调模式)的线索。一些情绪模型认为,效价是情绪体验的基本构建块,这意味着包含冲突线索的歌曲不能让人们同时感到快乐和悲伤。其他模型则认为,积极和消极在体验中是可以分离的,这意味着包含冲突线索的音乐可能会同时引发快乐和悲伤的混合情绪。亨特、舍伦贝格和施马克(2008)通过让被试在听完包含冲突线索(例如,小调中的快节奏歌曲)和一致线索(例如,大调中的快节奏歌曲)的音乐后报告他们的快乐和悲伤,来测试这些可能性。结果表明,包含冲突线索的音乐引起了混合情绪,但目前尚不清楚被试是否同时感到快乐和悲伤,还是仅仅在快乐和悲伤之间摇摆不定。为了研究这些可能性,我们让被试在听包含冲突和一致线索的歌曲时,每当感到快乐时按一个按钮,每当感到悲伤时按另一个按钮。结果显示,被试在听包含冲突线索的歌曲时,同时按两个按钮的时间比听包含一致线索的歌曲时多。这些发现表明,包含冲突线索的歌曲可以同时引发快乐和悲伤,并且积极和消极在体验中是可以分离的。