Kerwin Thomas, Hittle Brad, Shen Han-Wei, Stredney Don, Wiet Gregory
The Ohio State University.
Eurographics Workshop Vis Comput Biomed. 2010;2010:117-124.
We describe the use of the weighted distance transform (WDT) to enhance applications designed for volume visualization of segmented anatomical datasets. The WDT is presented as a general technique to generate a derived characteristic of a scalar field that can be used in multiple ways during rendering. We obtain real-time interaction with the volume by calculating the WDT on the graphics card. Several examples of this technique as it applies to an application for teaching anatomical structures are detailed, including rendering embedded structures, fuzzy boundaries, outlining, and indirect lighting estimation.
我们描述了加权距离变换(WDT)的使用,以增强为分割解剖数据集的体可视化设计的应用程序。WDT作为一种通用技术被提出,用于生成标量场的派生特征,该特征可在渲染过程中以多种方式使用。我们通过在图形卡上计算WDT来实现与体的实时交互。详细介绍了该技术应用于解剖结构教学应用的几个示例,包括渲染嵌入式结构、模糊边界、轮廓绘制和间接光照估计。