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运用博弈论研究流感疫苗接种行为中的激励因素。

Using game theory to examine incentives in influenza vaccination behavior.

机构信息

Department of Psychology, Rutgers University, NJ 08854, USA.

出版信息

Psychol Sci. 2012 Sep 1;23(9):1008-15. doi: 10.1177/0956797612437606. Epub 2012 Jul 18.

Abstract

The social good often depends on the altruistic behavior of specific individuals. For example, epidemiological studies of influenza indicate that elderly individuals, who face the highest mortality risk, are best protected by vaccination of young individuals, who contribute most to disease transmission. To examine the conditions under which young people would get vaccinated to protect elderly people, we conducted a game-theory experiment that mirrored real-world influenza transmission, with "young" players contributing more than "elderly" players to herd immunity. Participants could spend points to get vaccinated and reduce the risk of influenza. When players were paid according to individual point totals, more elderly than young players got vaccinated, a finding consistent with the Nash equilibrium predicting self-interested behavior. When players were paid according to group point totals, however, more young than elderly players got vaccinated-a finding consistent with the utilitarian equilibrium predicting group-optimal behavior-which resulted in higher point totals than when players were paid for their individual totals. Thus, payout structure affected whether individuals got vaccinated for self-interest or group benefit.

摘要

社会效益往往取决于特定个体的利他行为。例如,流感的流行病学研究表明,面临最高死亡率风险的老年人,通过接种年轻人的疫苗可以得到最好的保护,因为年轻人对疾病传播的贡献最大。为了研究年轻人为保护老年人而接种疫苗的条件,我们进行了一项博弈论实验,该实验模拟了现实世界中的流感传播,其中“年轻人”玩家对群体免疫的贡献大于“老年人”玩家。参与者可以花费积分来接种疫苗并降低患流感的风险。当根据个人积分向玩家付费时,接种疫苗的老年人比年轻人多,这一发现与纳什均衡预测的自利行为一致。然而,当根据团队总积分向玩家付费时,接种疫苗的年轻人比老年人多,这一发现与功利主义均衡预测的团队最优行为一致,这导致总积分高于根据个人总积分付费时的情况。因此,支付结构影响了个人是出于自身利益还是团体利益而接种疫苗。

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