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运动序列结构特性的编程

The programming of structural properties of movement sequences.

作者信息

Ziessler M, Hänel K, Sachse D

机构信息

Zentralinsitut für Kybernetik und Informationsprozesse der AdW, Forschungsstelle für Psychologie, Berlin, Federal Republic of Germany.

出版信息

Psychol Res. 1990;52(4):347-58. doi: 10.1007/BF00868067.

Abstract

The present paper investigates the role of abstract structural properties in the programming and execution of movement sequences. Three experiments, using converging methods, demonstrate that the motor system represents the abstract structural properties of movement sequences. The first two experiments show that hierarchical structures over a sequence of tapping movements can be used to prepare the motor program, even if the specific elements of the sequence are still unknown. Experiment 2 also shows that the preliminary programming of structural properties of a movement sequence takes more time than the programming of specific elements (start elements). Experiment 3 suggests that abstract structural properties can be generalized from a special sequence and that they are transferable to other sequences. Abstract structural properties are assumed to be an important component of generalized motor programs.

摘要

本文研究了抽象结构属性在运动序列的编程和执行中的作用。通过三种相互印证的方法进行的三个实验表明,运动系统能够表征运动序列的抽象结构属性。前两个实验表明,即使序列的具体元素仍然未知,敲击运动序列上的层次结构也可用于准备运动程序。实验2还表明,运动序列结构属性的初步编程比具体元素(起始元素)的编程花费更多时间。实验3表明,抽象结构属性可以从一个特定序列中归纳出来,并且可以转移到其他序列中。抽象结构属性被认为是通用运动程序的一个重要组成部分。

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