Safin Vasiliy, Locey Matthew L, Rachlin Howard
Stony Brook University, United States.
Behav Processes. 2013 Oct;99:145-9. doi: 10.1016/j.beproc.2013.07.008. Epub 2013 Jul 19.
People value rewards to others but discount those rewards based on social distance; rewards to a socially closer person are valued more than identical rewards to a socially more distant person (Jones and Rachlin, 2006). The concept of social discounting can explain cooperation and defection in two-player prisoner's dilemma (PD) games (Axelrod, 1980). The contingencies of a PD game are such that in any single game cooperation is costly to each player herself but beneficial to the other player. From the viewpoint of each player, the costs of cooperation are fully realized, but the benefits of cooperation are discounted by the social distance to the other player. The present experiment measured cooperation and defection in two PD-game conditions with differing reward magnitudes. In one (the 1-2-3-4 condition), the cost of cooperation exceeded its socially discounted benefit, and players were predicted to defect; in the other (the 1-2-9-10 condition), the discounted benefit of cooperation exceeded its cost, and players were predicted to cooperate. Over the course of repeated trials defection increased with the 1-2-3-4 condition but not with the 1-2-9-10 condition. Moreover, participants who rated their partners as closer, relative to random classmates, cooperated at higher rates--consistent with social discounting.
人们重视给予他人的奖励,但会根据社会距离对这些奖励进行折扣;给予社会距离更近的人的奖励比给予社会距离更远的人的相同奖励更受重视(琼斯和拉赫林,2006年)。社会折扣的概念可以解释两人囚徒困境(PD)游戏中的合作与背叛(阿克塞尔罗德,1980年)。PD游戏的情况是,在任何一场单独的游戏中,合作对每个玩家自身来说成本高昂,但对另一个玩家有益。从每个玩家的角度来看,合作的成本是完全可以意识到的,但合作的好处会因与另一个玩家的社会距离而被折扣。本实验在两种奖励幅度不同的PD游戏条件下测量了合作与背叛。在一种条件下(1-2-3-4条件),合作的成本超过了其社会折扣后的收益,预计玩家会选择背叛;在另一种条件下(1-2-9-10条件),合作的折扣后收益超过了其成本,预计玩家会选择合作。在重复试验过程中,在1-2-3-4条件下背叛行为增加,而在1-2-9-10条件下则没有。此外,相对于随机的同学,将自己的伙伴评价为关系更亲密的参与者合作率更高——这与社会折扣一致。