Department of Psychology,University of Alberta, Canada.
Cognition. 2013 Oct;129(1):180-93. doi: 10.1016/j.cognition.2013.06.015. Epub 2013 Jul 25.
Five experiments examined the organization of spatial memory of an irregular path learned by walking with vision. Two hypotheses were tested: (a) that participants would establish a single global frame of reference to organize the spatial memory of the path; or alternatively (b) that participants would establish path-aligned reference directions at each path leg but not establish a global frame of reference. Participants donned a head-mounted display and were asked to navigate through a virtual six-segment path with each turning point indicated by a virtual object. The six legs consisted of two groups of three legs. The legs within groups were aligned (parallel or orthogonal) with each other and between groups were misaligned (45° tilted) with each other. At each leg, participants only perceived the object at the end of this leg. After participants walked the legs 10 times they conducted judgments of relative directions (JRD, e.g. "imagine you are standing at X, facing Y, please point to Z"). The imagined headings in JRD were parallel to the experienced path legs. The paths varied in terms of the salience of the longest leg. Appearance of a room was also manipulated to highlight one group of the legs. The results showed that participants demonstrated significantly lower pointing error for (a) the longest leg when there was no room or (b) the first walking leg when there was no obvious longest leg or the longest leg was misaligned with the room. Pointing error was equivalent for the longest leg and the first walking leg when the longest leg was salient and misaligned with the first walking leg. These results suggested that participants established a single global frame of reference when there was a single salient context cue. However, two oblique reference frames can be established when there are two inconsistent contextual cues.
五项实验检验了通过视觉行走学习的不规则路径的空间记忆组织。测试了两个假设:(a)参与者将建立一个单一的全局参考框架来组织路径的空间记忆;或者(b)参与者将在每个路径段建立与路径对齐的参考方向,但不建立全局参考框架。参与者戴上头戴式显示器,被要求通过一个具有每个转折点的虚拟物体的虚拟六段路径导航。这六条腿由两组三条腿组成。组内的腿相互对齐(平行或正交),而组间的腿相互不对齐(45°倾斜)。在每条腿上,参与者只能感知到这条腿末端的物体。参与者走了 10 次腿后,他们进行了相对方向判断(JRD,例如“想象你站在 X,面对 Y,请指向 Z”)。JRD 中的想象方向与所经历的路径腿平行。路径的变化取决于最长腿的明显程度。房间的出现也被操纵以突出腿的一组。结果表明,当没有房间时,参与者在(a)最长腿上的指向误差明显降低,或者当没有明显的最长腿或最长腿与房间不对齐时,在第一步行腿上的指向误差明显降低。当最长腿明显且与第一步行腿不对齐时,最长腿和第一步行腿的指向误差相等。这些结果表明,当存在单一明显的上下文提示时,参与者建立了一个单一的全局参考框架。然而,当存在两个不一致的上下文提示时,可以建立两个斜参考框架。