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重复使用沉浸式虚拟现实疗法来控制小儿和成人烧伤患者伤口换药期间的疼痛。

Repeated use of immersive virtual reality therapy to control pain during wound dressing changes in pediatric and adult burn patients.

作者信息

Faber Albertus W, Patterson David R, Bremer Marco

机构信息

From the *Department of Medical Psychology, Martini Hospital, Groningen, the Netherlands; †Department of Rehabilitation Medicine, University of Washington, Seattle; and ‡the Burn Centre, Martini Hospital, Groningen, the Netherlands.

出版信息

J Burn Care Res. 2013 Sep-Oct;34(5):563-8. doi: 10.1097/BCR.0b013e3182777904.

Abstract

The current study explored whether immersive virtual reality (VR) continues to reduce pain (via distraction) during more than one wound care session per patient. Thirty-six patients aged 8 to 57 years (mean age, 27.7 years), with an average of 8.4% TBSA burned (range, 0.25-25.5 TBSA) received bandage changes, and wound cleaning. Each patient received one baseline wound cleaning/debridement session with no-VR (control condition) followed by one or more (up to seven) subsequent wound care sessions during VR. After each wound care session (one session per day), worst pain intensity was measured using a visual analog thermometer, the dependent variable. Using a within-subjects design, worst pain intensity during wound care with no-VR (baseline, day 0) was compared with pain during wound care while using immersive VR (up to 7 days of wound care during VR). Compared with pain during no-VR baseline (day 0), pain ratings during wound debridement were statistically lower when patients were in VR on days 1, 2, and 3, and although not significant beyond day 3, the pattern of results from days 4, 5, and 6 are consistent with the notion that VR continues to reduce pain when used repeatedly. Results from the present study suggest that VR continues to be effective when used for three (or possibly more) treatments during severe burn wound debridement.

摘要

本研究探讨了沉浸式虚拟现实(VR)在每位患者进行多次伤口护理期间是否持续减轻疼痛(通过分散注意力)。36名年龄在8至57岁(平均年龄27.7岁)、平均烧伤总面积(TBSA)为8.4%(范围为0.25 - 25.5 TBSA)的患者接受了绷带更换和伤口清洁。每位患者先进行一次无VR(对照条件)的基线伤口清洁/清创治疗,随后进行一次或多次(最多七次)在VR环境下的后续伤口护理治疗。每次伤口护理治疗后(每天一次),使用视觉模拟温度计测量最严重疼痛强度,该变量为因变量。采用被试内设计,将无VR伤口护理期间(基线,第0天)的最严重疼痛强度与使用沉浸式VR进行伤口护理期间(VR环境下最多7天的伤口护理)的疼痛强度进行比较。与无VR基线(第0天)时的疼痛相比,在第1、2和3天患者处于VR环境时,伤口清创期间的疼痛评分在统计学上较低,尽管在第3天之后差异不显著,但第4、5和6天的结果模式与VR重复使用时持续减轻疼痛的观点一致。本研究结果表明,在严重烧伤伤口清创过程中,VR用于三次(或可能更多次)治疗时仍然有效。

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