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通过虚拟触摸化身来扩展感觉运动皮层中的灵长类动物身体图式。

Expanding the primate body schema in sensorimotor cortex by virtual touches of an avatar.

机构信息

School of Engineering, Institute of Microengineering, Ecole Polytechnique Fédérale de Lausanne, 1015 Lausanne, Switzerland.

出版信息

Proc Natl Acad Sci U S A. 2013 Sep 10;110(37):15121-6. doi: 10.1073/pnas.1308459110. Epub 2013 Aug 26.

Abstract

The brain representation of the body, called the body schema, is susceptible to plasticity. For instance, subjects experiencing a rubber hand illusion develop a sense of ownership of a mannequin hand when they view it being touched while tactile stimuli are simultaneously applied to their own hand. Here, the cortical basis of such an embodiment was investigated through concurrent recordings from primary somatosensory (i.e., S1) and motor (i.e., M1) cortical neuronal ensembles while two monkeys observed an avatar arm being touched by a virtual ball. Following a period when virtual touches occurred synchronously with physical brushes of the monkeys' arms, neurons in S1 and M1 started to respond to virtual touches applied alone. Responses to virtual touch occurred 50 to 70 ms later than to physical touch, consistent with the involvement of polysynaptic pathways linking the visual cortex to S1 and M1. We propose that S1 and M1 contribute to the rubber hand illusion and that, by taking advantage of plasticity in these areas, patients may assimilate neuroprosthetic limbs as parts of their body schema.

摘要

躯体的大脑表象,即躯体图式,易受可塑性影响。例如,当主体观察到假手被触摸,同时触觉刺激被施加到他们自己的手上时,他们会对假手产生所有权的感觉。在这里,通过在两只猴子观察到一个化身手臂被虚拟球触摸时同时从初级体感(即 S1)和运动(即 M1)皮质神经元集合中进行并发记录,研究了这种体现的皮质基础。在虚拟触摸与猴子手臂的物理刷子同步发生的一段时间之后,S1 和 M1 中的神经元开始对单独施加的虚拟触摸做出反应。对虚拟触摸的反应比对物理触摸的反应晚 50 到 70 毫秒,这与将视觉皮层与 S1 和 M1 连接起来的多突触通路有关。我们提出 S1 和 M1 有助于橡胶手错觉的产生,并且通过利用这些区域的可塑性,患者可能会将神经假体肢体同化到他们的躯体图式中。

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