Yoo Ha-Na, Chung Eunjung, Lee Byoung-Hee
Department of Physical Therapy, Graduate School of Physical Therapy, Sahmyook University.
J Phys Ther Sci. 2013 Jul;25(7):797-801. doi: 10.1589/jpts.25.797. Epub 2013 Aug 20.
[Purpose] The purpose of this study was to determine the effects of augmented reality-based Otago exercise on balance, gait, and falls efficacy of elderly women. [Subjects] The subjects were 21 elderly women, who were randomly divided into two groups: an augmented reality-based Otago exercise group of 10 subjects and an Otago exercise group of 11 subjects. [Methods] All subjects were evaluated for balance (Berg Balance Scale, BBS), gait parameters (velocity, cadence, step length, and stride length), and falls efficacy. Within 12 weeks, Otago exercise for muscle strengthening and balance training was conducted three times, for a period of 60 minutes each, and subjects in the experimental group performed augmented reality-based Otago exercise. [Results] Following intervention, the augmented reality-based Otago exercise group showed significant increases in BBS, velocity, cadence, step length (right side), stride length (right side and left side) and falls efficacy. [Conclusion] The results of this study suggest the feasibility and suitability of this augmented reality-based Otago exercise for elderly women.
[目的]本研究旨在确定基于增强现实技术的奥塔哥运动对老年女性平衡能力、步态及跌倒效能的影响。[对象]研究对象为21名老年女性,她们被随机分为两组:10名受试者组成的基于增强现实技术的奥塔哥运动组和11名受试者组成的奥塔哥运动组。[方法]所有受试者均接受平衡能力(伯格平衡量表,BBS)、步态参数(速度、步频、步长和步幅)及跌倒效能评估。在12周内,进行3次旨在增强肌肉力量和平衡训练的奥塔哥运动,每次时长60分钟,实验组受试者进行基于增强现实技术的奥塔哥运动。[结果]干预后,基于增强现实技术的奥塔哥运动组在BBS、速度、步频、步长(右侧)、步幅(右侧和左侧)及跌倒效能方面均有显著提高。[结论]本研究结果表明,这种基于增强现实技术的奥塔哥运动对老年女性具有可行性和适用性。