University of Georgia.
IEEE Trans Vis Comput Graph. 2014 Apr;20(4):523-30. doi: 10.1109/TVCG.2014.33.
Novel approaches are needed to reduce the high rates of childhood obesity in the developed world. While multifactorial in cause, a major factor is an increasingly sedentary lifestyle of children. Our research shows that a mixed reality system that is of interest to children can be a powerful motivator of healthy activity. We designed and constructed a mixed reality system that allowed children to exercise, play with, and train a virtual pet using their own physical activity as input. The health, happiness, and intelligence of each virtual pet grew as its associated child owner exercised more, reached goals, and interacted with their pet. We report results of a research study involving 61 children from a local summer camp that shows a large increase in recorded and observed activity, alongside observational evidence that the virtual pet was responsible for that change. These results, and the ease at which the system integrated into the camp environment, demonstrate the practical potential to impact the exercise behaviors of children with mixed reality.
需要新的方法来降低发达国家儿童肥胖率居高不下的问题。尽管造成肥胖的原因有很多,但一个主要因素是儿童日益久坐的生活方式。我们的研究表明,一种能引起儿童兴趣的混合现实系统可以成为促进健康活动的有力动力。我们设计并构建了一个混合现实系统,允许儿童通过自己的身体活动作为输入来锻炼、与虚拟宠物玩耍和训练。每个虚拟宠物的健康、快乐和智力都会随着它们的儿童主人进行更多的锻炼、达到目标和与他们的宠物互动而增长。我们报告了一项涉及当地夏令营的 61 名儿童的研究结果,结果表明记录和观察到的活动大大增加,同时有观察证据表明,虚拟宠物是导致这种变化的原因。这些结果以及系统轻松融入营地环境的方式,展示了混合现实技术对影响儿童锻炼行为的实际潜力。