Gonçalves Giovanna Barros, Leite Marco Antônio A, Orsini Marco, Pereira João Santos
Neurology Department, Fluminense Federal University , Niteroi, Brazil ; Movement Disorders Section, Neurology Service, Pedro Ernesto University Hospital/Rio de Janeiro State University , Niteroi, Brazil.
Neurology Department, Fluminense Federal University , Niteroi, Brazil.
Neurol Int. 2014 Jan 17;6(1):5048. doi: 10.4081/ni.2014.5048.
The use of the Nintendo Wii has been considered a good alternative in the motor rehabilitation of individuals with Parkinson's disease (PD), requiring simultaneous interaction to develop strategies for physical, visual, auditory, cognitive, psychological and social activities in the performing of virtual activities, resulting in improvement in functional performance and gait. The aim of this study was to analyze the effect of virtual sensorimotor activity on gait disorders in people with PD. Fifteen subjects with a clinical diagnosis of PD were submitted to the Unified Parkinson's Disease Rating Scale (UPDRS III), Schwab and England Activities of Daily Living Scale (SE), Functional Independence Measure (FIM), and biomechanical gait analysis using digital images taken with a video camera before and after the treatment program. The activities with the Nintendo Wii virtual platform were standardized into three categories: aerobics, balance and Wii plus exercises. Participants carried out separate virtual exercises for 40 min, twice a week, for a total of 14 sessions. The program improved sensorimotor performance in PD gait, with an increase in stride length and gait speed, in addition to a reduction in motor impairment, especially in items of rigidity and flexibility of the lower limbs evaluated by UPDRS III, and greater functional independence, as evidenced in the SE and FIM scales. Improvements in items related to locomotion and stair climbing were also observed. The training was effective in motor recovery in chronic neurodegenerative diseases, showing improvement in motor performance and functional independence in individuals with PD.
使用任天堂Wii被认为是帕金森病(PD)患者运动康复的一种良好替代方法,在进行虚拟活动时需要同时互动以制定身体、视觉、听觉、认知、心理和社交活动的策略,从而改善功能表现和步态。本研究的目的是分析虚拟感觉运动活动对PD患者步态障碍的影响。15名临床诊断为PD的受试者在治疗方案前后接受了统一帕金森病评定量表(UPDRS III)、施瓦布和英格兰日常生活活动量表(SE)、功能独立性测量(FIM),并使用摄像机拍摄的数字图像进行生物力学步态分析。任天堂Wii虚拟平台的活动被标准化为三类:有氧运动、平衡和Wii加练习。参与者每周两次分别进行40分钟的虚拟练习,共14节课程。该方案改善了PD步态中的感觉运动表现,增加了步长和步态速度,此外还减少了运动障碍,特别是在UPDRS III评估的下肢僵硬和灵活性项目中,以及提高了功能独立性,如SE和FIM量表所示。还观察到与行走和爬楼梯相关项目的改善。该训练对慢性神经退行性疾病的运动恢复有效,显示出PD患者的运动表现和功能独立性有所改善。