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利用任天堂 Wii 平衡板评估平衡能力的软件的有效性和可靠性:可用性和验证。

Validity and reliability of balance assessment software using the Nintendo Wii balance board: usability and validation.

机构信息

Department of Physical Therapy, Kyungnam University, 7 kyungnamdaehak-ro, Masanhappo-gu, Changwon-si, Gyeongsangnam-do, Republic of Korea.

出版信息

J Neuroeng Rehabil. 2014 Jun 10;11:99. doi: 10.1186/1743-0003-11-99.

Abstract

BACKGROUND

A balance test provides important information such as the standard to judge an individual's functional recovery or make the prediction of falls. The development of a tool for a balance test that is inexpensive and widely available is needed, especially in clinical settings. The Wii Balance Board (WBB) is designed to test balance, but there is little software used in balance tests, and there are few studies on reliability and validity. Thus, we developed a balance assessment software using the Nintendo Wii Balance Board, investigated its reliability and validity, and compared it with a laboratory-grade force platform.

METHODS

Twenty healthy adults participated in our study. The participants participated in the test for inter-rater reliability, intra-rater reliability, and concurrent validity. The tests were performed with balance assessment software using the Nintendo Wii balance board and a laboratory-grade force platform. Data such as Center of Pressure (COP) path length and COP velocity were acquired from the assessment systems. The inter-rater reliability, the intra-rater reliability, and concurrent validity were analyzed by an intraclass correlation coefficient (ICC) value and a standard error of measurement (SEM).

RESULTS

The inter-rater reliability (ICC: 0.89-0.79, SEM in path length: 7.14-1.90, SEM in velocity: 0.74-0.07), intra-rater reliability (ICC: 0.92-0.70, SEM in path length: 7.59-2.04, SEM in velocity: 0.80-0.07), and concurrent validity (ICC: 0.87-0.73, SEM in path length: 5.94-0.32, SEM in velocity: 0.62-0.08) were high in terms of COP path length and COP velocity.

CONCLUSION

The balance assessment software incorporating the Nintendo Wii balance board was used in our study and was found to be a reliable assessment device. In clinical settings, the device can be remarkably inexpensive, portable, and convenient for the balance assessment.

摘要

背景

平衡测试提供了重要信息,例如判断个体功能恢复的标准或预测跌倒。需要开发一种经济实惠且广泛可用的平衡测试工具,特别是在临床环境中。Wii 平衡板(WBB)旨在测试平衡,但平衡测试中使用的软件很少,关于可靠性和有效性的研究也很少。因此,我们使用任天堂 Wii 平衡板开发了一种平衡评估软件,研究了其可靠性和有效性,并将其与实验室级测力平台进行了比较。

方法

20 名健康成年人参加了我们的研究。参与者参加了使用任天堂 Wii 平衡板的平衡评估软件的测试,以评估组内信度、组内信度和同时效度。从评估系统中获取压力中心(COP)路径长度和 COP 速度等数据。使用组内相关系数(ICC)值和测量标准误差(SEM)分析组内信度、组内信度和同时效度。

结果

COP 路径长度和 COP 速度的组内信度(ICC:0.89-0.79,SEM 路径长度:7.14-1.90,SEM 速度:0.74-0.07)、组内信度(ICC:0.92-0.70,SEM 路径长度:7.59-2.04,SEM 速度:0.80-0.07)和同时效度(ICC:0.87-0.73,SEM 路径长度:5.94-0.32,SEM 速度:0.62-0.08)均较高。

结论

本研究使用了包含任天堂 Wii 平衡板的平衡评估软件,该软件被证明是一种可靠的评估设备。在临床环境中,该设备具有价格低廉、便携且便于进行平衡评估等优点。

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