Davids Mogamat Razeen, Chikte Usuf M E, Halperin Mitchell L
Division of Nephrology, Department of Medicine, Stellenbosch University and Tygerberg Hospital, Cape Town, South Africa;
Department of Interdisciplinary Health Sciences, Stellenbosch University, Cape Town, South Africa; and.
Adv Physiol Educ. 2014 Jun;38(2):155-60. doi: 10.1152/advan.00119.2013.
Optimizing the usability of e-learning materials is necessary to reduce extraneous cognitive load and maximize their potential educational impact. However, this is often neglected, especially when time and other resources are limited. We conducted a randomized trial to investigate whether a usability evaluation of our multimedia e-learning resource, followed by fixing of all problems identified, would translate into improvements in usability parameters and learning by medical residents. Two iterations of our e-learning resource [version 1 (V1) and version 2 (V2)] were compared. V1 was the first fully functional version and V2 was the revised version after all identified usability problems were addressed. Residents in internal medicine and anesthesiology were randomly assigned to one of the versions. Usability was evaluated by having participants complete a user satisfaction questionnaire and by recording and analyzing their interactions with the application. The effect on learning was assessed by questions designed to test the retention and transfer of knowledge. Participants reported high levels of satisfaction with both versions, with good ratings on the System Usability Scale and adjective rating scale. In contrast, analysis of video recordings revealed significant differences in the occurrence of serious usability problems between the two versions, in particular in the interactive HandsOn case with its treatment simulation, where there was a median of five serious problem instances (range: 0-50) recorded per participant for V1 and zero instances (range: 0-1) for V2 (P < 0.001). There were no differences in tests of retention or transfer of knowledge between the two versions. In conclusion, usability evaluation followed by a redesign of our e-learning resource resulted in significant improvements in usability. This is likely to translate into improved motivation and willingness to engage with the learning material. In this population of relatively high-knowledge participants, learning scores were similar across the two versions.
优化电子学习材料的可用性对于减少无关认知负荷并最大化其潜在教育影响是必要的。然而,这一点常常被忽视,尤其是在时间和其他资源有限时。我们进行了一项随机试验,以调查对我们的多媒体电子学习资源进行可用性评估并随后修复所有识别出的问题,是否会转化为可用性参数的改善以及医学住院医师学习效果的提升。我们比较了电子学习资源的两个版本[版本1(V1)和版本2(V2)]。V1是第一个全功能版本,V2是在所有识别出的可用性问题得到解决后的修订版本。内科和麻醉科的住院医师被随机分配到其中一个版本。通过让参与者完成用户满意度问卷并记录和分析他们与应用程序的交互来评估可用性。通过设计用于测试知识保留和迁移的问题来评估对学习的影响。参与者对两个版本都表示高度满意,在系统可用性量表和形容词评级量表上都有良好评分。相比之下,视频记录分析显示两个版本之间严重可用性问题的发生率存在显著差异,特别是在带有治疗模拟的交互式实践案例中,V1每个参与者记录的严重问题实例中位数为5个(范围:0 - 50),而V2为零个(范围:0 - 1)(P < 0.001)。两个版本在知识保留或迁移测试中没有差异。总之,对我们的电子学习资源进行可用性评估后重新设计,在可用性方面有了显著改善。这可能会转化为学习动机和参与学习材料意愿的提高。在这个知识水平相对较高的参与者群体中,两个版本的学习分数相似。