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关于轮廓促进在亮度感知中作用的神经计算解释。

A Neurocomputational account of the role of contour facilitation in brightness perception.

作者信息

Domijan Dražen

机构信息

Laboratory for Experimental Psychology, Department of Psychology, Faculty of Humanities and Social Sciences, University of Rijeka Rijeka, Croatia.

出版信息

Front Hum Neurosci. 2015 Feb 19;9:93. doi: 10.3389/fnhum.2015.00093. eCollection 2015.

Abstract

A new filling-in model is proposed in order to account for challenging brightness illusions, where inducing background elements are spatially separated from the gray target such as dungeon, cube and grating illusions, bullseye display and ring patterns. This model implements the simple idea that neural response to low-contrast contour is enhanced (facilitated) by the presence of collinear or parallel high-contrast contours in its wider neighborhood. Contour facilitation is achieved via dendritic inhibition, which enables the computation of maximum function among inputs to the node. Recurrent application of maximum function leads to the propagation of the neural signal along collinear or parallel contour segments. When a strong global-contour signal is accompanied with a weak local-contour signal at the same location, conditions are met to produce brightness assimilation within the Filling-in Layer. Computer simulations showed that the model correctly predicts brightness appearance in all of the aforementioned illusions as well as in White's effect, Benary's cross, Todorović's illusion, checkerboard contrast, contrast-contrast illusion and various variations of the White's effect. The proposed model offers new insights on how geometric factors (contour colinearity or parallelism), together with contrast magnitude contribute to the brightness perception.

摘要

为了解释具有挑战性的亮度错觉,提出了一种新的填充模型,其中诱导背景元素与灰色目标在空间上分离,如地牢错觉、立方体错觉、光栅错觉、靶心显示和环形图案。该模型实现了一个简单的想法,即神经对低对比度轮廓的反应会因其更广泛邻域中存在共线或平行的高对比度轮廓而得到增强(促进)。轮廓促进是通过树突抑制实现的,这使得能够计算节点输入之间的最大值函数。最大值函数的循环应用导致神经信号沿共线或平行轮廓段传播。当在同一位置有强全局轮廓信号伴随着弱局部轮廓信号时,就满足了在填充层内产生亮度同化的条件。计算机模拟表明,该模型能够正确预测上述所有错觉以及怀特效应、贝纳里十字、托多罗维奇错觉、棋盘对比度、对比-对比错觉和怀特效应的各种变体中的亮度外观。所提出的模型为几何因素(轮廓共线性或平行性)以及对比度大小如何影响亮度感知提供了新的见解。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fd69/4333805/43214451ff7f/fnhum-09-00093-g0001.jpg

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