Noah J Adam, Ono Yumie, Nomoto Yasunori, Shimada Sotaro, Tachibana Atsumichi, Zhang Xian, Bronner Shaw, Hirsch Joy
Department of Psychiatry, Yale School of Medicine;
Department of Electronics and Bioinformatics, Meiji University.
J Vis Exp. 2015 Jun 15(100):e52116. doi: 10.3791/52116.
We present a method to compare brain activity recorded with near-infrared spectroscopy (fNIRS) in a dance video game task to that recorded in a reduced version of the task using fMRI (functional magnetic resonance imaging). Recently, it has been shown that fNIRS can accurately record functional brain activities equivalent to those concurrently recorded with functional magnetic resonance imaging for classic psychophysical tasks and simple finger tapping paradigms. However, an often quoted benefit of fNIRS is that the technique allows for studying neural mechanisms of complex, naturalistic behaviors that are not possible using the constrained environment of fMRI. Our goal was to extend the findings of previous studies that have shown high correlation between concurrently recorded fNIRS and fMRI signals to compare neural recordings obtained in fMRI procedures to those separately obtained in naturalistic fNIRS experiments. Specifically, we developed a modified version of the dance video game Dance Dance Revolution (DDR) to be compatible with both fMRI and fNIRS imaging procedures. In this methodology we explain the modifications to the software and hardware for compatibility with each technique as well as the scanning and calibration procedures used to obtain representative results. The results of the study show a task-related increase in oxyhemoglobin in both modalities and demonstrate that it is possible to replicate the findings of fMRI using fNIRS in a naturalistic task. This technique represents a methodology to compare fMRI imaging paradigms which utilize a reduced-world environment to fNIRS in closer approximation to naturalistic, full-body activities and behaviors. Further development of this technique may apply to neurodegenerative diseases, such as Parkinson's disease, late states of dementia, or those with magnetic susceptibility which are contraindicated for fMRI scanning.
我们提出了一种方法,用于比较在舞蹈视频游戏任务中使用近红外光谱技术(fNIRS)记录的大脑活动与在功能磁共振成像(fMRI)的简化版任务中记录的大脑活动。最近的研究表明,对于经典的心理物理学任务和简单的手指敲击范式,fNIRS能够准确记录与功能磁共振成像同时记录的等效功能性脑活动。然而,fNIRS经常被提及的一个优点是,该技术允许研究复杂的自然行为的神经机制,而这在功能磁共振成像的受限环境中是不可能实现的。我们的目标是扩展先前研究的结果,这些研究表明同时记录的fNIRS和fMRI信号之间具有高度相关性,以便将在fMRI程序中获得的神经记录与在自然主义的fNIRS实验中单独获得的记录进行比较。具体而言,我们开发了舞蹈视频游戏《劲舞革命》(DDR)的一个修改版本,使其与fMRI和fNIRS成像程序兼容。在这种方法中,我们解释了为与每种技术兼容而对软件和硬件所做的修改,以及用于获得代表性结果的扫描和校准程序。研究结果表明,两种模式下与任务相关的氧合血红蛋白均增加,并证明在自然主义任务中使用fNIRS可以复制fMRI的研究结果。这项技术代表了一种方法,用于将利用简化世界环境的fMRI成像范式与更接近自然主义的全身活动和行为的fNIRS进行比较。该技术的进一步发展可能适用于神经退行性疾病,如帕金森病、晚期痴呆症或那些因磁共振敏感性而禁忌进行fMRI扫描的疾病。