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大脑激活的顺序结构预示着技能。

The sequential structure of brain activation predicts skill.

作者信息

Anderson John R, Bothell Daniel, Fincham Jon M, Moon Jungaa

机构信息

Department of Psychology, Carnegie Mellon University, Pittsburgh, PA 15213, United States.

Department of Psychology, Carnegie Mellon University, Pittsburgh, PA 15213, United States.

出版信息

Neuropsychologia. 2016 Jan 29;81:94-106. doi: 10.1016/j.neuropsychologia.2015.12.014. Epub 2015 Dec 18.

Abstract

In an fMRI study, participants were trained to play a complex video game. They were scanned early and then again after substantial practice. While better players showed greater activation in one region (right dorsal striatum) their relative skill was better diagnosed by considering the sequential structure of whole brain activation. Using a cognitive model that played this game, we extracted a characterization of the mental states that are involved in playing a game and the statistical structure of the transitions among these states. There was a strong correspondence between this measure of sequential structure and the skill of different players. Using multi-voxel pattern analysis, it was possible to recognize, with relatively high accuracy, the cognitive states participants were in during particular scans. We used the sequential structure of these activation-recognized states to predict the skill of individual players. These findings indicate that important features about information-processing strategies can be identified from a model-based analysis of the sequential structure of brain activation.

摘要

在一项功能磁共振成像(fMRI)研究中,参与者接受训练以玩一款复杂的视频游戏。他们在早期接受扫描,然后在大量练习后再次接受扫描。虽然表现较好的玩家在一个区域(右侧背侧纹状体)显示出更强的激活,但通过考虑全脑激活的序列结构能更好地诊断他们的相对技能。使用一个玩这款游戏的认知模型,我们提取了玩游戏所涉及的心理状态的特征以及这些状态之间转换的统计结构。这种序列结构的测量与不同玩家的技能之间存在很强的对应关系。使用多体素模式分析,能够以相对较高的准确率识别参与者在特定扫描期间所处的认知状态。我们利用这些激活识别状态的序列结构来预测个体玩家的技能。这些发现表明,可以从基于模型的脑激活序列结构分析中识别出有关信息处理策略的重要特征。

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