Holmes William R, Trueblood Jennifer S, Heathcote Andrew
Department of Physics and Astronomy, Vanderbilt University, 37212, United States.
Department of Mathematics, University of Melbourne, Australia.
Cogn Psychol. 2016 Mar;85:1-29. doi: 10.1016/j.cogpsych.2015.11.002. Epub 2016 Jan 4.
In the real world, decision making processes must be able to integrate non-stationary information that changes systematically while the decision is in progress. Although theories of decision making have traditionally been applied to paradigms with stationary information, non-stationary stimuli are now of increasing theoretical interest. We use a random-dot motion paradigm along with cognitive modeling to investigate how the decision process is updated when a stimulus changes. Participants viewed a cloud of moving dots, where the motion switched directions midway through some trials, and were asked to determine the direction of motion. Behavioral results revealed a strong delay effect: after presentation of the initial motion direction there is a substantial time delay before the changed motion information is integrated into the decision process. To further investigate the underlying changes in the decision process, we developed a Piecewise Linear Ballistic Accumulator model (PLBA). The PLBA is efficient to simulate, enabling it to be fit to participant choice and response-time distribution data in a hierarchal modeling framework using a non-parametric approximate Bayesian algorithm. Consistent with behavioral results, PLBA fits confirmed the presence of a long delay between presentation and integration of new stimulus information, but did not support increased response caution in reaction to the change. We also found the decision process was not veridical, as symmetric stimulus change had an asymmetric effect on the rate of evidence accumulation. Thus, the perceptual decision process was slow to react to, and underestimated, new contrary motion information.
在现实世界中,决策过程必须能够整合非平稳信息,这些信息在决策过程中会系统地变化。尽管传统上决策理论已应用于具有平稳信息的范式,但非平稳刺激现在越来越受到理论关注。我们使用随机点运动范式并结合认知建模来研究当刺激发生变化时决策过程是如何更新的。参与者观看一团移动的点,在一些试验中,运动在中途改变方向,然后被要求确定运动方向。行为结果显示出强烈的延迟效应:在呈现初始运动方向后,经过相当长的时间延迟,改变后的运动信息才会被整合到决策过程中。为了进一步研究决策过程中潜在的变化,我们开发了一种分段线性弹道累加器模型(PLBA)。PLBA易于模拟,能够在使用非参数近似贝叶斯算法的分层建模框架中拟合参与者的选择和反应时间分布数据。与行为结果一致,PLBA拟合证实了在新刺激信息呈现和整合之间存在长时间延迟,但不支持因变化而增加反应谨慎性。我们还发现决策过程并非如实反映,因为对称的刺激变化对证据积累速率有不对称影响。因此,感知决策过程对新的相反运动信息反应缓慢且估计不足。