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本文引用的文献

1
The Put-and-Fetch Ambiguity: How Magicians Exploit the Principle of Exclusive Allocation of Movements to Intentions.放置与取回的模糊性:魔术师如何利用动作专属分配给意图的原则
Iperception. 2015 Apr;6(2):86-90. doi: 10.1068/i0719sas. Epub 2015 Apr 1.
2
The Construction of Impossibility: A Logic-Based Analysis of Conjuring Tricks.不可能的构建:基于逻辑的魔术戏法分析
Front Psychol. 2016 Jun 14;7:748. doi: 10.3389/fpsyg.2016.00748. eCollection 2016.
3
Come out of the operating room and see the light!走出手术室,重见光明!
J Thorac Dis. 2016 Feb;8(Suppl 1):S1-2. doi: 10.3978/j.issn.2072-1439.2016.01.73.
4
The Vanishing Ball Illusion: A new perspective on the perception of dynamic events.消失球错觉:对动态事件感知的新视角
Cognition. 2016 Mar;148:64-70. doi: 10.1016/j.cognition.2015.12.003. Epub 2015 Dec 29.
5
The possibility of a science of magic.魔法科学的可能性。
Front Psychol. 2015 Oct 16;6:1576. doi: 10.3389/fpsyg.2015.01576. eCollection 2015.
6
Problems with the mapping of magic tricks.魔术技巧映射的问题。
Front Psychol. 2015 Jun 23;6:855. doi: 10.3389/fpsyg.2015.00855. eCollection 2015.
7
A framework for using magic to study the mind.一个利用魔法来研究心智的框架。
Front Psychol. 2015 Feb 2;5:1508. doi: 10.3389/fpsyg.2014.01508. eCollection 2014.
8
Expertise among professional magicians: an interview study.专业魔术师的专业技能:一项访谈研究。
Front Psychol. 2014 Dec 23;5:1484. doi: 10.3389/fpsyg.2014.01484. eCollection 2014.
9
A psychologically-based taxonomy of misdirection.基于心理学的误导分类法。
Front Psychol. 2014 Dec 9;5:1392. doi: 10.3389/fpsyg.2014.01392. eCollection 2014.
10
Magic in the machine: a computational magician's assistant.机器中的魔法:计算魔术师的助手。
Front Psychol. 2014 Nov 17;5:1283. doi: 10.3389/fpsyg.2014.01283. eCollection 2014.

制造魔法与计算创造力。

Manufacturing Magic and Computational Creativity.

作者信息

Williams Howard, McOwan Peter W

机构信息

School of Electronic Engineering and Computer Science, Queen Mary University of London London, UK.

出版信息

Front Psychol. 2016 Jun 10;7:855. doi: 10.3389/fpsyg.2016.00855. eCollection 2016.

DOI:10.3389/fpsyg.2016.00855
PMID:27375533
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC4901183/
Abstract

This paper describes techniques in computational creativity, blending mathematical modeling and psychological insight, to generate new magic tricks. The details of an explicit computational framework capable of creating new magic tricks are summarized, and evaluated against a range of contemporary theories about what constitutes a creative system. To allow further development of the proposed system we situate this approach to the generation of magic in the wider context of other areas of application in computational creativity in performance arts. We show how approaches in these domains could be incorporated to enhance future magic generation systems, and critically review possible future applications of such magic generating computers.

摘要

本文描述了计算创造力方面的技术,将数学建模与心理学见解相结合,以生成新的魔术。总结了一个能够创造新魔术的明确计算框架的细节,并根据一系列关于什么构成创造性系统的当代理论进行了评估。为了使所提出的系统得到进一步发展,我们将这种生成魔术的方法置于表演艺术计算创造力其他应用领域的更广泛背景中。我们展示了如何整合这些领域的方法来增强未来的魔术生成系统,并批判性地审视这种魔术生成计算机未来可能的应用。