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对抽象模式的偏好是否与信息处理和感知持续时间有关?

Does Preference for Abstract Patterns Relate to Information Processing and Perceived Duration?

作者信息

Palumbo Letizia, Ogden Ruth, Makin Alexis D J, Bertamini Marco

机构信息

Department of Psychological Sciences, University of Liverpool, UK Department of Psychology, Liverpool Hope University, UK.

School of Natural Sciences and Psychology, Liverpool John Moores University, UK.

出版信息

Iperception. 2015 Sep 30;6(5):2041669515604436. doi: 10.1177/2041669515604436. eCollection 2015 Oct.

Abstract

Repetitive prestimulation, in the form of click trains, is known to alter a wide range of cognitive and perceptual judgments. To date, no research has explored whether click trains also influence subjective preferences. This is plausible because preference is related to perceptual fluency and clicks may increase fluency, or, because preference is related to arousal and clicks may increase arousal. In Experiment 1, participants heard a click train, white noise, or silence through headphones and then saw an abstract symmetrical pattern on the screen for 0.5, 1, or 1.5 s. They rated the pattern on a 7-point scale. Click trains had no effect on preference ratings, although patterns that lasted longer were preferred. In Experiment 2, we again presented a click train, silence, or white noise but included both symmetrical and random patterns. Participants made both a duration and a preference judgment on every trial. Auditory click trains increased perceived duration, and symmetrical patterns were perceived as lasting longer than random patterns. Again there was no effect of auditory click trains on preference, and again patterns that were presented for longer were preferred. We conclude that click trains alter perceptual and cognitive processes, but not preferences. This helps clarify the nature of the click train effect and shows which predictions implicit in the existing literature are supported.

摘要

以点击序列形式呈现的重复预刺激,已知会改变广泛的认知和感知判断。迄今为止,尚无研究探讨点击序列是否也会影响主观偏好。这是有道理的,因为偏好与感知流畅性相关,点击可能会提高流畅性;或者,因为偏好与唤醒相关,点击可能会增加唤醒。在实验1中,参与者通过耳机听到点击序列、白噪声或寂静,然后在屏幕上看到一个抽象对称图案,持续0.5、1或1.5秒。他们在7分制量表上对图案进行评分。尽管持续时间更长的图案更受青睐,但点击序列对偏好评分没有影响。在实验2中,我们再次呈现点击序列、寂静或白噪声,但包括对称图案和随机图案。参与者在每次试验中都进行了持续时间和偏好判断。听觉点击序列增加了感知到的持续时间,并且对称图案被认为比随机图案持续时间更长。同样,听觉点击序列对偏好没有影响,并且呈现时间更长的图案再次更受青睐。我们得出结论,点击序列会改变感知和认知过程,但不会改变偏好。这有助于阐明点击序列效应的本质,并表明现有文献中隐含的哪些预测得到了支持。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/46f1/5016823/2deca9cdd2ba/10.1177_2041669515604436-fig1.jpg

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