Orchard John W, Kountouris Alex, Sims Kevin
National Cricket Centre, Cricket Australia, Brisbane, Australia.
Open Access J Sports Med. 2016 Dec 13;7:187-194. doi: 10.2147/OAJSM.S117497. eCollection 2016.
T20 (Twenty20 or 20 over) cricket has emerged in the last decade as the most popular form of cricket (in terms of spectator attendances). International consensus cricket definitions, first published in 2005, were updated in 2016 to better reflect the rise to prominence of T20 cricket.
Injury incidence and prevalence rates were calculated using the new international methods and units for elite senior male Australian cricketers over the past decade (season 2006-2007 to season 2015-2016 inclusive).
Over the past 10 seasons, average match injury incidence, for match time-loss injuries, was 155 injuries/1,000 days of play, with the highest daily rates in 50-over cricket, followed by 20-over cricket and First-Class matches. Annual injury incidence was 64 injuries/100 players per season, and average annual injury prevalence was 12.5% (although fast bowlers averaged 20.6%, much higher than other positions). The most common injury was the hamstring strain (seasonal incidence 8.7 injuries/100 players per season). The most prevalent injury was lumbar stress fractures (1.9% of players unavailable at all times owing to these injuries, which represents 15% of all missed playing time).
The hamstring strain has emerged from being one of the many common injuries in elite cricket a decade ago to being clearly the most common injury in the sport at the elite level. This is presumably in association with increased T20 cricket. Lumbar stress fractures in fast bowlers are still the most prevalent injury in the sport of cricket at the elite level, although these injuries are more associated with high workloads arising from the longer forms of the game. Domestic and international matches have very similar match injury incidence rates across the formats, but injury prevalence is higher in international players as they play for most of the year without a substantial off-season.
在过去十年中,T20(20 人制或 20 局)板球已成为最受欢迎的板球形式(就观众上座率而言)。2005 年首次发布的国际板球共识定义于 2016 年进行了更新,以更好地反映 T20 板球的崛起。
使用新的国际方法和单位计算过去十年(2006 - 2007 赛季至 2015 - 2016 赛季,含这两个赛季)澳大利亚精英成年男性板球运动员的伤病发生率和患病率。
在过去 10 个赛季中,比赛时间损失伤病的平均比赛伤病发生率为每 1000 比赛日 155 例伤病,其中 50 局板球的每日发生率最高,其次是 20 局板球和一流比赛。每年的伤病发生率为每 100 名球员 64 例伤病/赛季,平均年度伤病患病率为 12.5%(尽管快速投球手的平均患病率为 20.6%,远高于其他位置)。最常见的伤病是腘绳肌拉伤(季节性发生率为每 100 名球员 8.7 例伤病/赛季)。最普遍的伤病是腰椎应力性骨折(1.9%的球员因这些伤病始终无法参赛,占所有错过比赛时间的 15%)。
腘绳肌拉伤已从十年前精英板球中众多常见伤病之一,明显成为精英水平这项运动中最常见的伤病。这大概与 T20 板球的增加有关。快速投球手中的腰椎应力性骨折仍是精英水平板球运动中最普遍的伤病,尽管这些伤病更多与比赛较长形式所产生的高负荷工作量有关。国内和国际比赛在各种赛制下的比赛伤病发生率非常相似,但国际球员的伤病患病率更高,因为他们一年中大部分时间都在比赛,没有很长的休赛期。