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The Structured Clinical Interview for DSM-5 Internet Gaming Disorder: Development and Validation for Diagnosing IGD in Adolescents.
Psychiatry Investig. 2017 Jan;14(1):21-29. doi: 10.4306/pi.2017.14.1.21. Epub 2016 Dec 29.
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Validation of the Arabic Version of the Internet Gaming Disorder-20 Test.
Cyberpsychol Behav Soc Netw. 2017 Apr;20(4):268-272. doi: 10.1089/cyber.2016.0493. Epub 2017 Feb 21.
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Evaluation of the Psychometric Properties of the Chinese Internet Gaming Disorder Checklist (C-IGDC) Among Chinese Adolescents.
Front Psychiatry. 2021 Sep 13;12:721397. doi: 10.3389/fpsyt.2021.721397. eCollection 2021.
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The Development of a Screening Tool for Chinese Disordered Gamers: The Chinese Internet Gaming Disorder Checklist (C-IGDC).
Int J Environ Res Public Health. 2020 May 14;17(10):3412. doi: 10.3390/ijerph17103412.
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Psychometric assessment of the Internet Gaming Disorder diagnostic criteria: An Item Response Theory study.
Addict Behav Rep. 2018 Jun 30;8:176-184. doi: 10.1016/j.abrep.2018.06.004. eCollection 2018 Dec.

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The temporal stability of problematic gaming and gaming disorder: A systematic review and meta-analysis.
Addict Behav Rep. 2025 Feb 22;21:100592. doi: 10.1016/j.abrep.2025.100592. eCollection 2025 Jun.
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Development of the Food Addiction Symptom Inventory: The first clinical interview to assess ultra-processed food addiction.
Psychol Assess. 2024 Nov;36(11):654-664. doi: 10.1037/pas0001340. Epub 2024 Aug 5.
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Screened realities: a Grounded Theory exploration of gaming disorder dynamics among Iranian male adolescents.
Front Psychiatry. 2024 May 2;15:1357211. doi: 10.3389/fpsyt.2024.1357211. eCollection 2024.
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A Four-Item Questionnaire to Measure Problematic Social Media Use: The Social Media Disorder Test.
Behav Sci (Basel). 2023 Nov 28;13(12):980. doi: 10.3390/bs13120980.
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Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) based on the clinical diagnosis of IGD in Japan.
J Behav Addict. 2022 Oct 4;11(4):1024-1034. doi: 10.1556/2006.2022.00070. Print 2022 Dec 27.

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A critical review of "Internet addiction" criteria with suggestions for the future.
J Behav Addict. 2014 Dec;3(4):203-13. doi: 10.1556/JBA.3.2014.4.1.
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The Internet Gaming Disorder Scale.
Psychol Assess. 2015 Jun;27(2):567-82. doi: 10.1037/pas0000062. Epub 2015 Jan 5.
5
Risk and protective factors of internet addiction: a meta-analysis of empirical studies in Korea.
Yonsei Med J. 2014 Nov;55(6):1691-711. doi: 10.3349/ymj.2014.55.6.1691.
6
The conceptualisation and measurement of DSM-5 Internet Gaming Disorder: the development of the IGD-20 Test.
PLoS One. 2014 Oct 14;9(10):e110137. doi: 10.1371/journal.pone.0110137. eCollection 2014.
7
Evaluation of the diagnostic criteria of Internet gaming disorder in the DSM-5 among young adults in Taiwan.
J Psychiatr Res. 2014 Jun;53:103-10. doi: 10.1016/j.jpsychires.2014.02.008. Epub 2014 Feb 19.
8
An international consensus for assessing internet gaming disorder using the new DSM-5 approach.
Addiction. 2014 Sep;109(9):1399-406. doi: 10.1111/add.12457. Epub 2014 Jan 23.
9
Toward a consensus definition of pathological video-gaming: a systematic review of psychometric assessment tools.
Clin Psychol Rev. 2013 Apr;33(3):331-42. doi: 10.1016/j.cpr.2013.01.002. Epub 2013 Jan 12.
10
Computing Inter-Rater Reliability for Observational Data: An Overview and Tutorial.
Tutor Quant Methods Psychol. 2012;8(1):23-34. doi: 10.20982/tqmp.08.1.p023.

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