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运动游戏对改善帕金森病患者功能平衡、疲劳及生活质量的有效性:一项随机对照试验的初步研究

Effectiveness of exergaming in improving functional balance, fatigue and quality of life in Parkinson's disease: A pilot randomized controlled trial.

作者信息

Ribas Camila Gemin, Alves da Silva Letícia, Corrêa Marina Ribas, Teive Hélio Ghizone, Valderramas Silvia

机构信息

Department of Physical Therapy, Universidade Federal Do Paraná (UFPR), Curitiba, Paraná, Brazil.

Department of Neurology, Universidade Federal Do Paraná (UFPR), Curitiba, PR, Brazil.

出版信息

Parkinsonism Relat Disord. 2017 May;38:13-18. doi: 10.1016/j.parkreldis.2017.02.006. Epub 2017 Feb 7.

Abstract

UNLABELLED

Although motor symptoms in Parkinson's disease (PD) are well established, few studies have described the effects of exergaming on the clinical and functional outcomes of PD.

OBJECTIVES

To analyze the effectiveness of exergaming in improving functional balance, fatigue, functional exercise capacity and quality of life in PD.

METHODS

The study population consisted of 20 patients (12 males and 8 females) aged 61 ± 9.11 years allocated into two groups: an exergaming group (EGG) (n = 10) and a conventional exercise, or control, group (CG) (n = 10). The following variables were evaluated: functional balance (Berg Scale), fatigue (Fatigue Severity Scale), functional exercise capacity (Six-Minute Walk Test) and quality of life (PDQ-39 Quality of Life Questionnaire).

RESULTS

RM-ANOVA showed that balance and fatigue differed significantly between time points: balance [F(1.29, 23.33) = 4.16, p = 0.043] and fatigue [F(2,36) = 5.96, p = 0.006]. In both cases post hoc Bonferroni testing revealed an improvement after 12 weeks of exergaming (p = 0.033 and p = 0.000, respectively). However, this benefit was not sustained after 60 days of follow-up for either outcome. There were no differences in functional exercise capacity or quality of life between the two groups after 12 weeks of treatment.

CONCLUSION

Exergaming was effective in enhancing balance and reducing fatigue in PD patients after 12 weeks of treatment, but this benefit was not sustained in the long-term.

摘要

未标注

尽管帕金森病(PD)的运动症状已得到充分证实,但很少有研究描述运动游戏对PD临床和功能结局的影响。

目的

分析运动游戏对改善PD患者功能平衡、疲劳、功能运动能力和生活质量的有效性。

方法

研究对象为20例患者(12例男性和8例女性),年龄61±9.11岁,分为两组:运动游戏组(EGG)(n = 10)和传统运动或对照组(CG)(n = 10)。评估以下变量:功能平衡(伯格量表)、疲劳(疲劳严重程度量表)、功能运动能力(六分钟步行试验)和生活质量(PDQ - 39生活质量问卷)。

结果

重复测量方差分析显示,不同时间点之间平衡和疲劳存在显著差异:平衡[F(1.29, 23.33) = 4.16, p = 0.043]和疲劳[F(2,36) = 5.96, p = 0.006]。在这两种情况下,事后邦费罗尼检验显示运动游戏12周后有所改善(分别为p = 0.033和p = 0.000)。然而,对于这两个结局,随访60天后这种益处均未持续。治疗12周后,两组在功能运动能力或生活质量方面没有差异。

结论

运动游戏在治疗12周后可有效增强PD患者的平衡并减轻疲劳,但这种益处长期来看并未持续。

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