Suppr超能文献

网络游戏障碍:诊断标准不足,概念模型受限。

Internet gaming disorder: Inadequate diagnostic criteria wrapped in a constraining conceptual model.

机构信息

1 Discipline of Psychiatry, Sydney Medical School - Nepean, University of Sydney , Penrith, NSW, Australia.

出版信息

J Behav Addict. 2017 Jun 1;6(2):110-113. doi: 10.1556/2006.6.2017.012. Epub 2017 Mar 17.

Abstract

Background and aims The paper "Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field" by Kuss, Griffiths, and Pontes (in press) critically examines the DSM-5 diagnostic criteria for Internet gaming disorder (IGD) and addresses the issue of whether IGD should be reconceptualized as gaming disorder, regardless of whether video games are played online or offline. This commentary provides additional critical perspectives on the concept of IGD. Methods The focus of this commentary is on the addiction model on which the concept of IGD is based, the nature of the DSM-5 criteria for IGD, and the inclusion of withdrawal symptoms and tolerance as the diagnostic criteria for IGD. Results The addiction framework on which the DSM-5 concept of IGD is based is not without problems and represents only one of multiple theoretical approaches to problematic gaming. The polythetic, non-hierarchical DSM-5 diagnostic criteria for IGD make the concept of IGD unacceptably heterogeneous. There is no support for maintaining withdrawal symptoms and tolerance as the diagnostic criteria for IGD without their substantial revision. Conclusions The addiction model of IGD is constraining and does not contribute to a better understanding of the various patterns of problematic gaming. The corresponding diagnostic criteria need a thorough overhaul, which should be based on a model of problematic gaming that can accommodate its disparate aspects.

摘要

背景与目的 Kuss、Griffiths 和 Pontes(即将发表)的论文“DSM-5 网络游戏障碍诊断中的混乱:该领域澄清问题、关注点和建议”批判性地审查了 DSM-5 网络游戏障碍(IGD)的诊断标准,并探讨了无论视频游戏是否在线,IGD 是否应重新概念化为游戏障碍的问题。本评论提供了对 IGD 概念的更多批判性观点。

方法 本评论的重点是基于成瘾模型的 IGD 概念、DSM-5 中 IGD 标准的性质,以及将戒断症状和耐受作为 IGD 的诊断标准。

结果 DSM-5 中基于成瘾框架的 IGD 概念并非没有问题,它只是对有问题的游戏的多种理论方法之一。DSM-5 中 IGD 的多标准、非层次诊断标准使得 IGD 概念变得非常混杂。如果没有对其进行实质性修改,将戒断症状和耐受保留为 IGD 的诊断标准是不可接受的。

结论 IGD 的成瘾模型具有局限性,无法促进对各种有问题的游戏模式的更好理解。相应的诊断标准需要彻底修改,这应该基于可以适应其不同方面的有问题游戏模型。

相似文献

引用本文的文献

9
Current Research and Viewpoints on Internet Addiction in Adolescents.青少年网络成瘾的当前研究与观点
Curr Pediatr Rep. 2021;9(1):1-10. doi: 10.1007/s40124-020-00236-3. Epub 2021 Jan 9.

本文引用的文献

4
Conceptualizing Internet use disorders: Addiction or coping process?概念化网络使用障碍:成瘾还是应对过程?
Psychiatry Clin Neurosci. 2017 Jul;71(7):459-466. doi: 10.1111/pcn.12413. Epub 2016 Aug 2.
8
Withdrawal symptoms in internet gaming disorder: A systematic review.网络游戏障碍戒断症状:系统综述。
Clin Psychol Rev. 2016 Feb;43:58-66. doi: 10.1016/j.cpr.2015.11.006. Epub 2015 Dec 7.

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验