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扫描激光检眼镜的图像去扭曲及改进的眼动追踪

De-warping of images and improved eye tracking for the scanning laser ophthalmoscope.

作者信息

Bedggood Phillip, Metha Andrew

机构信息

Department of Optometry and Vision Sciences, University of Melbourne, Parkville, Victoria, Australia.

出版信息

PLoS One. 2017 Apr 3;12(4):e0174617. doi: 10.1371/journal.pone.0174617. eCollection 2017.

Abstract

A limitation of scanning laser ophthalmoscopy (SLO) is that eye movements during the capture of each frame distort the retinal image. Various sophisticated strategies have been devised to ensure that each acquired frame can be mapped quickly and accurately onto a chosen reference frame, but such methods are blind to distortions in the reference frame itself. Here we explore a method to address this limitation in software, and demonstrate its accuracy. We used high-speed (200 fps), high-resolution (~1 μm), flood-based imaging of the human retina with adaptive optics to obtain "ground truth" information on the retinal image and motion of the eye. This information was used to simulate SLO video sequences at 20 fps, allowing us to compare various methods for eye-motion recovery and subsequent minimization of intra-frame distortion. We show that a) a single frame can be near-perfectly recovered with perfect knowledge of intra-frame eye motion; b) eye motion at a given time point within a frame can be accurately recovered by tracking the same strip of tissue across many frames, due to the stochastic symmetry of fixational eye movements. This approach is similar to, and easily adapted from, previously suggested strip-registration approaches; c) quality of frame recovery decreases with amplitude of eye movements, however, the proposed method is affected less by this than other state-of-the-art methods and so offers even greater advantages when fixation is poor. The new method could easily be integrated into existing image processing software, and we provide an example implementation written in Matlab.

摘要

扫描激光检眼镜(SLO)的一个局限性在于,在捕获每一帧图像时,眼球运动会使视网膜图像产生畸变。人们已经设计出各种复杂的策略,以确保每个采集到的帧能够快速且准确地映射到选定的参考帧上,但这些方法对参考帧本身的畸变却视而不见。在此,我们探索一种在软件中解决这一局限性的方法,并展示其准确性。我们利用高速(200帧/秒)、高分辨率(约1微米)、基于泛光照明的自适应光学人眼视网膜成像,来获取视网膜图像和眼球运动的“真实”信息。该信息用于模拟20帧/秒的SLO视频序列,使我们能够比较各种用于恢复眼球运动以及随后最小化帧内畸变的方法。我们表明:a)若完全了解帧内眼球运动情况,单个帧能够近乎完美地恢复;b)由于注视性眼球运动的随机对称性,通过在多个帧中跟踪同一条组织带,可准确恢复帧内给定时间点的眼球运动。这种方法类似于先前提出的条带配准方法,并且易于改编;c)帧恢复质量会随着眼球运动幅度的增加而下降,然而,与其他现有技术方法相比,该方法受此影响较小,因此在注视不佳时具有更大优势。这种新方法能够轻松集成到现有的图像处理软件中,我们提供了一个用Matlab编写的示例实现。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/963a/5378343/f429dea8c2d1/pone.0174617.g001.jpg

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