Cognitive Neuroscience Research Group, School of Psychology, The University of Auckland, Auckland, New Zealand.
Wiley Interdiscip Rev Cogn Sci. 2017 Nov;8(6). doi: 10.1002/wcs.1443. Epub 2017 Apr 7.
Since first presented by Shepard and Metzler, Science 1971, 171: 701-703, mental rotation has been described as a rotary transformation of a visual stimulus allowing it to be represented in a new orientation. For a given stimulus, the transformation is thought to occur at a constant speed, though speed may vary between stimuli; three-dimensional abstract shapes made out of blocks tend to be rotated much more slowly than alphanumeric characters or line drawings of common objects. Rotation is also presumed to be performed through the shortest angle. These assumptions are based upon the fact that response times tend to increase with angle of rotation, peaking at 180° of separation for abstract block figures or from upright for common objects and alphanumeric stimuli. The symmetry about 180° provides evidence supporting rotation through the shortest angle. In order to determine the shortest direction, the current orientation of the stimulus is assumed to be known prior to mental rotation. Moreover, in order to determine the current orientation of a common object or alphanumeric stimulus, it is assumed the stimulus is identified prior to mental rotation because the current orientation is defined by what the object is. In mirror/normal discriminations or left/right facing discriminations of rotated stimuli response times are often examined by collapsing over response options as this variable is assumed to be uninteresting in terms of mental rotation. This article examines these assumptions, and suggests that many of them are not entirely safe. WIREs Cogn Sci 2017, 8:e1443. doi: 10.1002/wcs.1443 For further resources related to this article, please visit the WIREs website.
自 Shepard 和 Metzler 于 1971 年在《科学》杂志上首次提出以来,心理旋转一直被描述为一种视觉刺激的旋转转换,使其能够以新的方向呈现。对于给定的刺激,转换被认为以恒定的速度发生,尽管速度可能在刺激之间变化;由块组成的三维抽象形状往往比字母数字字符或常见物体的线条图旋转得慢得多。旋转也被认为是通过最短的角度进行的。这些假设基于这样一个事实,即反应时间往往随着旋转角度的增加而增加,对于抽象的块状图形,在 180°的分离角处达到峰值,对于常见物体和字母数字刺激,从垂直方向开始。180°的对称性提供了支持通过最短角度进行旋转的证据。为了确定最短的方向,假设在心理旋转之前已知刺激的当前方向。此外,为了确定常见物体或字母数字刺激的当前方向,假设在心理旋转之前就已经识别了刺激,因为当前方向是由物体本身定义的。在旋转刺激的镜像/正常辨别或左右面对辨别中,由于假设该变量在心理旋转方面没有意义,因此通常通过合并响应选项来检查反应时间。本文检验了这些假设,并认为其中许多假设并不完全安全。《WIREs 认知科学》2017 年,8:e1443。doi:10.1002/wcs.1443 如需了解本文相关资源,请访问 WIREs 网站。