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DJINNI:一种结合虚拟现实和增强现实的用于社交焦虑障碍的新型技术支持暴露疗法范式。

DJINNI: A Novel Technology Supported Exposure Therapy Paradigm for SAD Combining Virtual Reality and Augmented Reality.

作者信息

Ben-Moussa Maher, Rubo Marius, Debracque Coralie, Lange Wolf-Gero

机构信息

Information Science Institute, Computer Science Centre, University of Geneva, Geneva, Switzerland.

Experimental Clinical Psychology, Department of Psychology, University of Würzburg, Würzburg, Germany.

出版信息

Front Psychiatry. 2017 Apr 28;8:26. doi: 10.3389/fpsyt.2017.00026. eCollection 2017.

DOI:10.3389/fpsyt.2017.00026
PMID:28503155
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC5408008/
Abstract

The present paper explores the benefits and the capabilities of various emerging state-of-the-art interactive 3D and Internet of Things technologies and investigates how these technologies can be exploited to develop a more effective technology supported exposure therapy solution for social anxiety disorder. "DJINNI" is a conceptual design of an augmented reality (AR) exposure therapy mobile support system that exploits several capturing technologies and integrates the patient's state and situation by vision-based, audio-based, and physiology-based analysis as well as by indoor/outdoor localization techniques. DJINNI also comprises an innovative virtual reality exposure therapy system that is adaptive and customizable to the demands of the experience and therapeutic progress. DJINNI follows a gamification approach where rewards and achievements are utilized to motivate the patient to progress in her/his treatment. The current paper reviews the state of the art of technologies needed for such a solution and recommends how these technologies could be integrated in the development of an individually tailored and yet feasible and effective AR/virtual reality-based exposure therapy. Finally, the paper outlines how DJINNI could be part of classical cognitive behavioral treatment and how to validate such a setup.

摘要

本文探讨了各种新兴的先进交互式3D和物联网技术的优势与能力,并研究了如何利用这些技术开发一种更有效的、技术支持的社交焦虑症暴露疗法解决方案。“DJINNI”是一种增强现实(AR)暴露疗法移动支持系统的概念设计,它利用多种捕捉技术,并通过基于视觉、基于音频和基于生理的分析以及室内/室外定位技术来整合患者的状态和情境。DJINNI还包括一个创新的虚拟现实暴露疗法系统,该系统可根据体验和治疗进展的需求进行自适应和定制。DJINNI采用了游戏化方法,利用奖励和成就激励患者在治疗中取得进展。本文回顾了此类解决方案所需技术的现状,并建议如何将这些技术集成到个性化定制且可行有效的基于AR/虚拟现实的暴露疗法的开发中。最后,本文概述了DJINNI如何成为经典认知行为治疗的一部分以及如何验证这样一种设置。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/b27faaa06bc9/fpsyt-08-00026-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/c2d71e73c65f/fpsyt-08-00026-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/fdfc21d80a0d/fpsyt-08-00026-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/eebc51ac1a64/fpsyt-08-00026-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/b27faaa06bc9/fpsyt-08-00026-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/c2d71e73c65f/fpsyt-08-00026-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/fdfc21d80a0d/fpsyt-08-00026-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/eebc51ac1a64/fpsyt-08-00026-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8b30/5408008/b27faaa06bc9/fpsyt-08-00026-g004.jpg

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本文引用的文献

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J Anxiety Disord. 2016 Aug;42:71-84. doi: 10.1016/j.janxdis.2016.06.007. Epub 2016 Jun 18.
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New Developments in Cognitive-Behavioral Therapy for Social Anxiety Disorder.认知行为疗法治疗社交焦虑障碍的新进展。
自我引导式虚拟现实暴露疗法治疗演讲焦虑的有效性
Front Psychiatry. 2021 Aug 19;12:694610. doi: 10.3389/fpsyt.2021.694610. eCollection 2021.
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A serious-gamification blueprint towards a normalized attention.一份迈向标准化注意力的严肃游戏化蓝图。
Brain Inform. 2021 Apr 15;8(1):6. doi: 10.1186/s40708-021-00127-3.
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AR-Therapist: Design and Simulation of an AR-Game Environment as a CBT for Patients with ADHD.增强现实治疗师:作为注意力缺陷多动障碍患者认知行为疗法的增强现实游戏环境的设计与模拟
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Social anxiety modulates visual exploration in real life - but not in the laboratory.社交焦虑会调节现实生活中的视觉探索——但不会调节实验室中的视觉探索。
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