Skipper Andersen Michael, de Zee Mark, Damsgaard Michael, Nolte Daniel, Rasmussen John
Department of Materials and Production, Aalborg University, Fibigerstraede 16, Aalborg East, Aalborg DK-9220, Denmark e-mail:
Department of Health Science and Technology, Aalborg University, Fredrik Bajers Vej 7, Aalborg East, Aalborg DK-9220, Denmark e-mail:
J Biomech Eng. 2017 Sep 1;139(9). doi: 10.1115/1.4037100.
Knowledge of the muscle, ligament, and joint forces is important when planning orthopedic surgeries. Since these quantities cannot be measured in vivo under normal circumstances, the best alternative is to estimate them using musculoskeletal models. These models typically assume idealized joints, which are sufficient for general investigations but insufficient if the joint in focus is far from an idealized joint. The purpose of this study was to provide the mathematical details of a novel musculoskeletal modeling approach, called force-dependent kinematics (FDK), capable of simultaneously computing muscle, ligament, and joint forces as well as internal joint displacements governed by contact surfaces and ligament structures. The method was implemented into the anybody modeling system and used to develop a subject-specific mandible model, which was compared to a point-on-plane (POP) model and validated against joint kinematics measured with a custom-built brace during unloaded emulated chewing, open and close, and protrusion movements. Generally, both joint models estimated the joint kinematics well with the POP model performing slightly better (root-mean-square-deviation (RMSD) of less than 0.75 mm for the POP model and 1.7 mm for the FDK model). However, substantial differences were observed when comparing the estimated joint forces (RMSD up to 24.7 N), demonstrating the dependency on the joint model. Although the presented mandible model still contains room for improvements, this study shows the capabilities of the FDK methodology for creating joint models that take the geometry and joint elasticity into account.
在规划骨科手术时,了解肌肉、韧带和关节力非常重要。由于这些量在正常情况下无法在体内测量,最佳替代方法是使用肌肉骨骼模型进行估计。这些模型通常假设关节理想化,这对于一般研究来说是足够的,但如果关注的关节与理想化关节相差甚远则不够。本研究的目的是提供一种新颖的肌肉骨骼建模方法——力依赖运动学(FDK)的数学细节,该方法能够同时计算肌肉、韧带和关节力以及由接触表面和韧带结构控制的关节内位移。该方法被应用于Anybody建模系统,并用于开发一个特定于个体的下颌骨模型,该模型与平面点(POP)模型进行了比较,并根据在卸载模拟咀嚼、开合和前伸运动期间使用定制支架测量的关节运动学进行了验证。总体而言,两个关节模型对关节运动学的估计都很好,POP模型表现略好(POP模型的均方根偏差(RMSD)小于0.75毫米,FDK模型为1.7毫米)。然而,在比较估计的关节力时观察到了显著差异(RMSD高达24.7 N),这表明对关节模型的依赖性。尽管所提出的下颌骨模型仍有改进空间,但本研究展示了FDK方法在创建考虑几何形状和关节弹性的关节模型方面的能力。