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联合行动中二元运动计划的证据。

Evidence for a dyadic motor plan in joint action.

作者信息

Sacheli Lucia Maria, Arcangeli Elisa, Paulesu Eraldo

机构信息

Department of Psychology and Milan Center for Neuroscience (NeuroMi), University of Milano-Bicocca, 20126, Milan, Italy.

IRCCS Istituto Ortopedico Galeazzi, 20161, Milan, Italy.

出版信息

Sci Rep. 2018 Mar 22;8(1):5027. doi: 10.1038/s41598-018-23275-9.

Abstract

What mechanisms distinguish interactive from non-interactive actions? To answer this question we tested participants while they took turns playing music with a virtual partner: in the interactive joint action condition, the participants played a melody together with their partner by grasping (C note) or pressing (G note) a cube-shaped instrument, alternating in playing one note each. In the non-interactive control condition, players' behavior was not guided by a shared melody, so that the partner's actions and notes were irrelevant to the participant. In both conditions, the participant's and partner's actions were physically congruent (e.g., grasp-grasp) or incongruent (e.g., grasp-point), and the partner's association between actions and notes was coherent with the participant's or reversed. Performance in the non-interactive condition was only affected by physical incongruence, whereas joint action was only affected when the partner's action-note associations were reversed. This shows that task interactivity shapes the sensorimotor coding of others' behaviors, and that joint action is based on active prediction of the partner's action effects rather than on passive action imitation. We suggest that such predictions are based on Dyadic Motor Plans that represent both the agent's and the partner's contributions to the interaction goal, like playing a melody together.

摘要

哪些机制区分了交互式动作和非交互式动作?为了回答这个问题,我们让参与者与虚拟伙伴轮流演奏音乐时对他们进行测试:在交互式联合动作条件下,参与者通过抓握(C音)或按压(G音)一个立方体形状的乐器与伙伴一起演奏旋律,每次交替演奏一个音符。在非交互式控制条件下,玩家的行为不受共享旋律的引导,因此伙伴的动作和音符与参与者无关。在两种条件下,参与者和伙伴的动作在物理上是一致的(例如,抓握-抓握)或不一致的(例如,抓握-指向),并且伙伴的动作与音符之间的关联与参与者的一致或相反。非交互式条件下的表现仅受物理不一致的影响,而联合动作仅在伙伴的动作-音符关联相反时才受到影响。这表明任务交互性塑造了对他人行为的感觉运动编码,并且联合动作是基于对伙伴动作效果的主动预测,而不是基于被动的动作模仿。我们认为,这种预测基于二元运动计划,该计划代表了主体和伙伴对交互目标的贡献,比如一起演奏旋律。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f34b/5864721/cfd74f024456/41598_2018_23275_Fig1_HTML.jpg

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