Suppr超能文献

未领奖金信息会影响对刮刮乐赌博中奖的感知。

Unclaimed Prize Information Biases Perceptions of Winning in Scratch Card Gambling.

机构信息

Department of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada.

出版信息

J Gambl Stud. 2018 Dec;34(4):1355-1375. doi: 10.1007/s10899-018-9770-2.

Abstract

Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting gamblers in choosing the most favourable type of scratch card to play, we hypothesized that unclaimed prize information would bias participants' judgments within a scratch card gambling context. In Experiment 1 (N = 201), we showed that participants are influenced by this information such that they felt more likely to win, were more excited to play, and preferred to hypothetically purchase more of the scratch card with the greatest number of unclaimed prizes. In Experiment 2 (N = 201), we attempted to ameliorate this bias by providing participants with the number of tickets remaining to be purchased and equating the payback percentages of all three games. The bias, although attenuated, still persisted in these conditions. Finally, in Experiment 3 (N = 200), we manipulated the hypothetical scratch cards such that games with the highest number of unclaimed prizes were the least favourable, and vice versa. As in Experiment 2, participants still favoured cards with greater numbers of unclaimed prizes. Possible mechanisms underlying this bias are discussed. In conclusion, across three experiments, we demonstrate that salient unclaimed prize information is capable of exerting a strong effect over judgments related to scratch card games.

摘要

未领奖金信息(即仍可赢得的奖金数量)是刮刮乐赌徒通常会获得的信息。然而,除非还提供剩余可购买的彩票数量,否则该信息是无意义的。尽管它无助于帮助赌徒选择最有利可图的刮刮乐类型,但我们假设未领奖金信息会影响参与者在刮刮乐赌博情境下的判断。在实验 1(N=201)中,我们表明参与者会受到这种信息的影响,他们觉得自己更有可能中奖,更愿意玩,并且更愿意假设购买有最多未领奖金的刮刮乐。在实验 2(N=201)中,我们试图通过向参与者提供剩余的彩票数量并使所有三种游戏的回报率相等来减轻这种偏见。尽管这种偏见有所减弱,但在这些条件下仍然存在。最后,在实验 3(N=200)中,我们操纵了假设的刮刮乐,使得奖金数量最高的游戏最不利,反之亦然。与实验 2一样,参与者仍然更喜欢奖金数量较多的彩票。讨论了这种偏见的潜在机制。总之,在三个实验中,我们证明了明显的未领奖金信息能够对与刮刮乐游戏相关的判断产生强烈影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/799e/6209048/83b8596aa7f0/10899_2018_9770_Fig1_HTML.jpg

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验