Torres-Rodríguez Alexandra, Griffiths Mark D, Carbonell Xavier
1Universitat Ramon Llull, C. Císter 34, 08022 Barcelona, Spain.
2International Gaming Research Unit, Psychology Department, Nottingham Trent University, 50 Shakespeare Street, Nottingham, NG1 4FQ UK.
Int J Ment Health Addict. 2018;16(4):1000-1015. doi: 10.1007/s11469-017-9825-0. Epub 2017 Nov 13.
Over the last decade, there has been an increase in children and adolescents accessing psychology services regarding problematic use of online videogames. Consequently, providing effective treatment is essential. The present paper describes the design process of a manualized PIPATIC (Programa Individualizado Psicoterapéutico para la Adicción a las Tecnologías de la información y la comunicación) intervention program for 12- to 18-year-old adolescents with Internet Gaming Disorder. The design and application of the PIPATIC program integrates several areas of intervention structured into six modules: psychoeducational, treatment as usual, intrapersonal, interpersonal, family intervention, and development of a new lifestyle. The program's goals are to reduce the addiction symptoms related to online videogames and to improve the well-being of adolescents. Preliminary findings suggest positive and encouraging effects.
在过去十年中,寻求心理服务以解决在线视频游戏使用问题的儿童和青少年有所增加。因此,提供有效的治疗至关重要。本文描述了一个针对患有网络游戏障碍的12至18岁青少年的个体化PIPATIC(信息与通信技术成瘾个体化心理治疗计划)干预项目的设计过程。PIPATIC项目的设计和应用整合了几个干预领域,分为六个模块:心理教育、常规治疗、个人内部、人际、家庭干预以及新的生活方式培养。该项目的目标是减少与在线视频游戏相关的成瘾症状,并改善青少年的幸福感。初步研究结果显示出积极且令人鼓舞的效果。