a Department of Sports Sciences, Exercise and Health , University of Trás-os-Montes and Alto Douro , Vila Real , Portugal.
b CIDESD - Research Center in Sports, Health Sciences and Human Development , Portugal.
J Sports Sci. 2019 Apr;37(7):741-747. doi: 10.1080/02640414.2018.1523671. Epub 2018 Oct 11.
The aim of this study was to identify the effects of adding spatial references during football small-sided games in youth players' tactical and physical performance. Twelve under-15 players performed a Gk+ 6v6+ Gk game under two playing conditions: (i) without spatial references (CONTROL condition); (ii) with spatial references, by dividing equally the pitch into three corridors and three sectors (experimental situation, LINES). Players' positional data was used to compute time-motion and tactical-related variables. The results revealed that performance under LINES situation increased the regularity in the zones occupied (14%, Cohen's d: 0.5; ±0.3; p = 0.003) and in the distance between teammates' dyads (19%, 0.9; ±0.2; p < 0.001). Oppositely, LINES condition decreased the longitudinal synchronization of players' displacements (0.4; ±0.2; p = 0.002), players' average speed (0.5; ±0.3; p = 0.002) and distance covered at lower (0.9; ±0.3; p < 0.001) and moderate speed (0.5; ±0.3; p < 0.001). Adding spatial references seems to promote a more structured pattern of play and increase positional regularity. However, coaches should be aware that this constraint may decrease the synchronization between players. Overall, these findings may be generalized to most invasion team sports.
本研究旨在确定在青少年足球小场比赛中加入空间参考对球员战术和身体表现的影响。12 名 15 岁以下的球员在两种比赛条件下进行了 Gk+6v6+Gk 比赛:(i)没有空间参考(对照条件);(ii)通过将场地平均分为三个通道和三个区域,加入空间参考(实验情况,LINES)。球员的位置数据用于计算时间动作和战术相关变量。结果表明,在 LINES 情况下,球员在占据区域的规律性(增加约 14%,Cohen's d:0.5;±0.3;p=0.003)和队友对之间的距离(增加约 19%,0.9;±0.2;p<0.001)方面表现有所提高。相反,LINES 条件降低了球员位移的纵向同步性(0.4;±0.2;p=0.002)、球员的平均速度(0.5;±0.3;p=0.002)以及低(0.9;±0.3;p<0.001)和中速(0.5;±0.3;p<0.001)时的跑动距离。添加空间参考似乎可以促进更结构化的比赛模式,并增加位置的规律性。然而,教练应该意识到,这种限制可能会降低球员之间的同步性。总的来说,这些发现可能适用于大多数入侵团队运动。