Nicola Stelian, Stoicu-Tivadar Lacramioara
Department of Automation and Applied Informatics, University Politehnica Timisoara, Romania.
Stud Health Technol Inform. 2018;255:242-246.
The paper presents new learning support for medical students exemplifying with several 3D applications for training on specific topics in medicine and investigates the impact on medical students. The applications were built using new concepts: Virtual Reality, Augmented Reality, as environments agreed by young people, and gamification to make learning easy and fun. Leap Motion and the VR headset are the devices to control the applications and provide a better human-computer/mobile phone interaction as compared to the current ones. The concepts and the new technologies to display/visualize the applications are the core of the Mixed Reality concept resulting from combining the 4 applications implemented for medical education.
本文介绍了针对医学生的新型学习支持,以几个用于医学特定主题训练的3D应用为例,并研究了其对医学生的影响。这些应用是利用新概念构建的:虚拟现实、增强现实,作为年轻人认可的环境,以及游戏化,以使学习变得轻松有趣。与当前设备相比,Leap Motion和VR头显是控制这些应用并提供更好的人机/手机交互的设备。展示/可视化这些应用的概念和新技术是由为医学教育实施的4个应用组合而成的混合现实概念的核心。