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图形处理单元加速的自适应非局部均值滤波器在三维蒙特卡罗光子输运模拟中的去噪应用。

Graphics processing units-accelerated adaptive nonlocal means filter for denoising three-dimensional Monte Carlo photon transport simulations.

机构信息

Northeastern University, Department of Electrical and Computer Engineering, Boston, Massachusetts, United States.

Northeastern University, Department of Bioengineering, Boston, Massachusetts, United States.

出版信息

J Biomed Opt. 2018 Nov;23(12):1-9. doi: 10.1117/1.JBO.23.12.121618.

Abstract

The Monte Carlo (MC) method is widely recognized as the gold standard for modeling light propagation inside turbid media. Due to the stochastic nature of this method, MC simulations suffer from inherent stochastic noise. Launching large numbers of photons can reduce noise but results in significantly greater computation times, even with graphics processing units (GPU)-based acceleration. We develop a GPU-accelerated adaptive nonlocal means (ANLM) filter to denoise MC simulation outputs. This filter can effectively suppress the spatially varying stochastic noise present in low-photon MC simulations and improve the image signal-to-noise ratio (SNR) by over 5 dB. This is equivalent to the SNR improvement of running nearly 3.5  ×   more photons. We validate this denoising approach using both homogeneous and heterogeneous domains at various photon counts. The ability to preserve rapid optical fluence changes is also demonstrated using domains with inclusions. We demonstrate that this GPU-ANLM filter can shorten simulation runtimes in most photon counts and domain settings even combined with our highly accelerated GPU MC simulations. We also compare this GPU-ANLM filter with the CPU version and report a threefold to fourfold speedup. The developed GPU-ANLM filter not only can enhance three-dimensional MC photon simulation results but also be a valuable tool for noise reduction in other volumetric images such as MRI and CT scans.

摘要

蒙特卡罗(MC)方法被广泛认为是模拟混浊介质内部光传播的黄金标准。由于该方法的随机性,MC 模拟会受到固有随机噪声的影响。发射大量光子可以减少噪声,但会导致计算时间显著增加,即使使用基于图形处理单元(GPU)的加速。我们开发了一种 GPU 加速的自适应非局部均值(ANLM)滤波器来对 MC 模拟输出进行降噪。该滤波器可以有效地抑制低光子 MC 模拟中存在的空间变化随机噪声,并将图像信噪比(SNR)提高超过 5dB。这相当于运行近 3.5 倍更多光子的 SNR 提高。我们使用各种光子计数的均匀和非均匀域验证了这种去噪方法。还使用包含体的域演示了保留快速光荧光变化的能力。我们证明,即使与我们的高度加速 GPU MC 模拟相结合,这种 GPU-ANLM 滤波器也可以在大多数光子计数和域设置中缩短模拟运行时间。我们还将此 GPU-ANLM 滤波器与 CPU 版本进行了比较,并报告了三到四倍的加速。开发的 GPU-ANLM 滤波器不仅可以增强三维 MC 光子模拟结果,而且还是减少 MRI 和 CT 扫描等其他体积图像中噪声的有用工具。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5fe4/7057723/8ac1a34a8852/JBO-023-121618-g001.jpg

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