Cutumisu Maria, Patel Siddhi D, Brown Matthew R G, Fray Caroline, von Hauff Patrick, Jeffery Thomas, Schmölzer Georg M
Centre for the Studies of Asphyxia and Resuscitation, Neonatal Research Unit, Alberta Health Services, Royal Alexandra Hospital, Edmonton, AB, Canada.
Centre for Research in Applied Measurement and Evaluation, University of Alberta, Edmonton, AB, Canada.
Front Pediatr. 2019 Jan 31;7:13. doi: 10.3389/fped.2019.00013. eCollection 2019.
The current resuscitation guidelines recommend frequent simulation based medical education (SBME). However, the current SBME approach is expensive, time-intensive, and requires a specialized lab and trained instructors. Hence, it is not offered routinely at all hospitals. We designed the board game "RETAIN" to train healthcare providers (HCPs) in neonatal resuscitation in a cost-friendly and accessible way. To examine if a board game-based training simulator improves knowledge retention in HCPs. "RETAIN" consists of a board using an image of a baby, visual objects, adjustable timer, monitors, and action cards. Neonatal HCPs at the Royal Alexandra Hospital were invited to participate. Participants completed a written pre-test (resuscitation of a 24-week infant), then played the board game (starting with a tutorial followed by free playing of three evidence-based neonatal resuscitation scenarios). Afterwards, a post-test with the same resuscitation scenario and an opinion survey was completed. The answers from the pre- and post-test were compared to assess HCPs' knowledge retention. Thirty HCPs (four doctors, 12 nurses, and 14 respiratory therapist) participated in the study. Overall, we observed a 10% increase in knowledge retention between the pre- and post-test (49-59%, respectively). Temperature management showed the most knowledge gain between the pre- and post-test (14-46%, respectively). Placement of a hat (10-43%), plastic wrap (27-67%), and temperature probe (7-30%) improved between the pre- and post-test. Knowledge retention increased by 12% between pre- and post-test (49-61%, respectively). The improvement in performance and knowledge supports the use of board game simulations for clinical training.
当前的复苏指南推荐频繁开展基于模拟的医学教育(SBME)。然而,当前的SBME方法成本高昂、耗时且需要专门的实验室和训练有素的教员。因此,并非所有医院都常规提供这种培训。我们设计了棋盘游戏“RETAIN”,以一种经济实惠且易于获取的方式培训医疗保健提供者(HCP)进行新生儿复苏。为了检验基于棋盘游戏的培训模拟器是否能提高HCP的知识保留率。“RETAIN”由一个带有婴儿图像的棋盘、视觉物品、可调节定时器、监视器和行动卡片组成。皇家亚历山德拉医院的新生儿HCP被邀请参与。参与者完成一份书面预测试(对一名24周龄婴儿的复苏),然后玩棋盘游戏(先进行教程,随后自由玩三个基于循证的新生儿复苏场景)。之后,完成相同复苏场景的后测试和意见调查。比较预测试和后测试的答案以评估HCP的知识保留情况。30名HCP(4名医生、12名护士和14名呼吸治疗师)参与了该研究。总体而言,我们观察到预测试和后测试之间的知识保留率提高了10%(分别为49%和59%)。温度管理在预测试和后测试之间显示出最大的知识增益(分别为14%和46%)。帽子放置(10%至43%)、保鲜膜包裹(27%至67%)和温度探头放置(7%至30%)在预测试和后测试之间有所改善。预测试和后测试之间的知识保留率提高了12%(分别为49%和61%)。性能和知识的提高支持将棋盘游戏模拟用于临床培训。