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玩电子游戏不仅仅是拖延时间。

Playing a video game is more than mere procrastination.

机构信息

Department of Psychology, UiT The Arctic University of Norway, N-9037, Tromsø, Norway.

出版信息

BMC Psychol. 2019 Jun 13;7(1):33. doi: 10.1186/s40359-019-0309-9.

Abstract

BACKGROUND

Procrastination is seen as a severe problem among young people, and many factors have been claimed to be associated with it, playing video games being one of them. One of the reasons why video games might be related to procrastination is their ability to offer instant gratification and feedback, while at the same time offer distractions from less tempting and rewarding tasks. It is not yet agreed on whether or not video game players are more prone towards procrastination and discounting of future rewards.

METHOD

Over 500 participants across two studies completed two surveys on video gaming habits, as well as a measurement of procrastination tendencies. In study 1 participants performed an experiential discounting task, while participants in study 2 performed the 5-trial adjusting delay discounting task, both tasks assessing preference for delayed larger rewards.

RESULTS

In study 1, hours of videogaming was not significantly related to procrastination or the discount rate. In study 2, hours of videogaming was not strongly associated with procrastination and delay discounting either. However, when asked why they play, those answering to escape reality and to reduce stress had more problems of procrastination than those who play for entertainment, reward or social reasons. Overall, the association between procrastination and hours spent playing video games was weak but positive, r(513) = .122.

DISCUSSION

Time spent enjoying and engaging in video gaming is done for various reasons, only for a few this is related to procrastination. By using only hypothetical payouts in the discounting tasks, the absence of a relationship between hours spent video gaming, procrastination and delayed gratification requires further investigation. However, playing video games is more than mere procrastination.

摘要

背景

拖延在年轻人中被视为一个严重的问题,许多因素被认为与之相关,玩电子游戏就是其中之一。电子游戏可能与拖延有关的原因之一是它们能够提供即时满足和反馈,同时可以分散注意力,避免去做那些吸引力较小、回报较少的任务。目前还没有达成共识,即电子游戏玩家是否更容易拖延,是否更倾向于低估未来的奖励。

方法

在两项研究中,超过 500 名参与者完成了两项关于电子游戏习惯的调查,以及一项拖延倾向的测量。在研究 1 中,参与者完成了体验性折扣任务,而研究 2 的参与者则完成了 5 次调整延迟折扣任务,这两个任务都评估了对延迟较大奖励的偏好。

结果

在研究 1 中,玩电子游戏的时间与拖延或折扣率没有显著相关。在研究 2 中,玩电子游戏的时间也与拖延和延迟折扣没有很强的关联。然而,当被问及为什么玩游戏时,那些回答为逃避现实和减轻压力的人比那些为娱乐、奖励或社交原因而玩游戏的人更容易出现拖延问题。总的来说,拖延和玩电子游戏的时间之间的关联虽然微弱,但却是积极的,r(513)=.122。

讨论

花时间享受和参与电子游戏有各种原因,只有少数人会因此而拖延。由于折扣任务中只使用了假设的支付,因此,在玩电子游戏的时间、拖延和延迟满足之间不存在关系,这需要进一步的调查。然而,玩电子游戏不仅仅是拖延。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/6edf/6567407/16bdb0239de5/40359_2019_309_Fig1_HTML.jpg

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