Oña Edwin Daniel, García Jaime A, Raffe William, Jardón Alberto, Balaguer Carlos
Robotics Lab, University Carlos III of Madrid, Spain.
UTS Games Studio, University of Technology Sydney, Australia.
Stud Health Technol Inform. 2019 Aug 8;266:57-62. doi: 10.3233/SHTI190773.
In recent years, the possibility of using serious gaming technology for the automation of clinical procedures for assessment of motor function have captured the interest of the research community. In this paper, a virtual version of the Box and Blocks Test (BBT) for manual dexterity assessment is presented. This game-like system combines the classical BBT mechanics with a play-centric approach to accomplish a fully automated test for assessing hand motor function, making it more accessible and easier to administer. Additionally, some variants of the traditional mechanics are proposed in order to fully exploit the advantages of the chosen technology. This ongoing research aims to provide the clinical practitioners with a customisable, intuitive, and reliable tool for the assessment and rehabilitation of hand motor function.
近年来,将严肃游戏技术用于运动功能评估临床程序自动化的可能性引起了研究界的关注。本文介绍了一种用于手动灵巧性评估的箱块测试(BBT)虚拟版本。这个类似游戏的系统将经典的BBT机制与以游戏为中心的方法相结合,以完成对手部运动功能评估的全自动测试,使其更易于使用和实施。此外,还提出了一些传统机制的变体,以充分利用所选技术的优势。这项正在进行的研究旨在为临床医生提供一种可定制、直观且可靠的工具,用于手部运动功能的评估和康复。