Yu Run, Bowman Doug A
IEEE Trans Vis Comput Graph. 2020 May;26(5):2094-2103. doi: 10.1109/TVCG.2020.2973056. Epub 2020 Feb 13.
We propose and evaluate novel pseudo-haptic techniques to display mass and mass distribution for proxy-based object manipulation in virtual reality. These techniques are specifically designed to generate haptic effects during the object's rotation. They rely on manipulating the mapping between visual cues of motion and kinesthetic cues of force to generate a sense of heaviness, which alters the perception of the object's mass-related properties without changing the physical proxy. First we present a technique to display an object's mass by scaling its rotational motion relative to its mass. A psycho-physical experiment demonstrates that this technique effectively generates correct perceptions of relative mass between two virtual objects. We then present two pseudo-haptic techniques designed to display an object's mass distribution. One of them relies on manipulating the pivot point of rotation, while the other adjusts rotational motion based on the real-time dynamics of the moving object. An empirical study shows that both techniques can influence perception of mass distribution, with the second technique being significantly more effective.
我们提出并评估了新颖的伪触觉技术,用于在虚拟现实中基于代理的对象操纵中显示质量和质量分布。这些技术专门设计用于在对象旋转期间产生触觉效果。它们依靠操纵运动的视觉线索和力的动觉线索之间的映射来产生沉重感,从而在不改变物理代理的情况下改变对对象质量相关属性的感知。首先,我们提出一种通过相对于其质量缩放其旋转运动来显示对象质量的技术。一项心理物理学实验表明,该技术有效地产生了对两个虚拟对象之间相对质量的正确感知。然后,我们提出了两种旨在显示对象质量分布的伪触觉技术。其中一种依靠操纵旋转的枢轴点,而另一种则根据移动物体的实时动力学来调整旋转运动。一项实证研究表明,这两种技术都可以影响对质量分布的感知,第二种技术的效果明显更好。