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用于神经康复的脑机接口和虚拟现实

Brain-computer interfaces and virtual reality for neurorehabilitation.

作者信息

Leeb Robert, Pérez-Marcos Daniel

机构信息

MindMaze SA, Lausanne, Switzerland.

MindMaze SA, Lausanne, Switzerland.

出版信息

Handb Clin Neurol. 2020;168:183-197. doi: 10.1016/B978-0-444-63934-9.00014-7.

Abstract

Brain-computer interfaces (BCIs) and virtual reality (VR) are two technologic advances that are changing our way of interacting with the world. BCIs can be used to influence and can serve as a control mechanism in navigation tasks, communication, or other assistive functions. VR can create ad hoc interactive scenarios that involve all our senses, stimulate the brain in a multisensory fashion, and increase the motivation and fun with game-like environments. VR and motion tracking enable natural human-computer interaction at cognitive and physical levels. This includes both brain and body in the design of meaningful VR experiences; these cases in which participants feel naturally present could help augment the benefits of BCIs for assistive and neurorehabilitation applications for the relearning of motor and cognitive skills. VR technology is now available at the consumer level thanks to the proliferation of affordable head-mounted displays (HMDs). Merging both technologies into simplified, practical devices may help democratize these technologies.

摘要

脑机接口(BCIs)和虚拟现实(VR)是两项正在改变我们与世界互动方式的技术进步。脑机接口可用于产生影响,并可在导航任务、通信或其他辅助功能中充当控制机制。虚拟现实可以创建涉及我们所有感官的临时交互场景,以多感官方式刺激大脑,并增加在类似游戏环境中的动力和乐趣。虚拟现实和运动追踪在认知和身体层面实现了自然的人机交互。这在有意义的虚拟现实体验设计中兼顾了大脑和身体;在这些参与者感觉身临其境的案例中,可能有助于增强脑机接口在辅助和神经康复应用中对运动和认知技能再学习的益处。由于价格实惠的头戴式显示器(HMDs)的普及,虚拟现实技术现在已进入消费级市场。将这两种技术融合到简化的实用设备中可能有助于使这些技术普及。

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