• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

重度饮酒者和偶尔饮酒者在虚拟环境中接触线索后对酒精的渴望:临场感的作用

Alcohol Craving in Heavy and Occasional Alcohol Drinkers After Cue Exposure in a Virtual Environment: The Role of the Sense of Presence.

作者信息

Simon Jessica, Etienne Anne-Marie, Bouchard Stéphane, Quertemont Etienne

机构信息

Psychology and Neuroscience of Cognition-PsyNCogn, University of Liège, Liège, Belgium.

Interfaculties Research Unit on Health and Society-URiSS, University of Liège, Liège, Belgium.

出版信息

Front Hum Neurosci. 2020 Mar 31;14:124. doi: 10.3389/fnhum.2020.00124. eCollection 2020.

DOI:10.3389/fnhum.2020.00124
PMID:32296322
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7136534/
Abstract

The development of new technologies, and more specifically the opportunity to immerse participants in virtual controlled environments, provides a new ecological framework for researchers to study complex behaviors. This experiment aimed to compare post-immersion craving in occasional and heavy alcohol drinkers. Twenty-two occasional drinkers and eighteen heavy drinkers were recruited and immersed in a virtual bar, including alcoholic beverages. After the exposure, heavy drinkers reported a significantly higher craving than occasional drinkers. Post-immersion alcohol craving was significantly related to the levels of perceived ecological validity of the virtual environment. Finally, a moderation analysis suggested that the levels of craving more strongly increased with perceived ecological validity in heavy drinkers than in occasional drinkers. Therefore, the perceived ecological validity was an important experimental parameter to study craving in a virtual environment. These results further suggested that virtual reality might be a useful tool for both the scientific study of alcohol addiction and the treatment of alcohol dependence and relapse.

摘要

新技术的发展,更具体地说是让参与者沉浸在虚拟可控环境中的机会,为研究人员研究复杂行为提供了一个新的生态框架。本实验旨在比较偶尔饮酒者和重度饮酒者在沉浸后的渴望程度。招募了22名偶尔饮酒者和18名重度饮酒者,并让他们沉浸在一个虚拟酒吧中,其中包括酒精饮料。暴露后,重度饮酒者报告的渴望程度明显高于偶尔饮酒者。沉浸后对酒精的渴望与对虚拟环境的感知生态效度水平显著相关。最后,一项调节分析表明,与偶尔饮酒者相比,重度饮酒者中渴望程度随感知生态效度的增加更为强烈。因此,感知生态效度是在虚拟环境中研究渴望的一个重要实验参数。这些结果进一步表明,虚拟现实可能是酒精成瘾科学研究以及酒精依赖和复发治疗的有用工具。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/af36/7136534/71a3c1c8d061/fnhum-14-00124-g0003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/af36/7136534/027bd378634b/fnhum-14-00124-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/af36/7136534/e01b5499ef80/fnhum-14-00124-g0002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/af36/7136534/71a3c1c8d061/fnhum-14-00124-g0003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/af36/7136534/027bd378634b/fnhum-14-00124-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/af36/7136534/e01b5499ef80/fnhum-14-00124-g0002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/af36/7136534/71a3c1c8d061/fnhum-14-00124-g0003.jpg

相似文献

1
Alcohol Craving in Heavy and Occasional Alcohol Drinkers After Cue Exposure in a Virtual Environment: The Role of the Sense of Presence.重度饮酒者和偶尔饮酒者在虚拟环境中接触线索后对酒精的渴望:临场感的作用
Front Hum Neurosci. 2020 Mar 31;14:124. doi: 10.3389/fnhum.2020.00124. eCollection 2020.
2
Determinants of Cue-Elicited Alcohol Craving and Perceived Realism in Virtual Reality Environments among Patients with Alcohol Use Disorder.酒精使用障碍患者在虚拟现实环境中线索诱发的酒精渴望及感知现实性的决定因素
J Clin Med. 2021 May 21;10(11):2241. doi: 10.3390/jcm10112241.
3
Virtual reality efficiency as exposure therapy for alcohol use: A systematic literature review.虚拟现实作为酒精使用暴露疗法的效果:系统文献回顾。
Drug Alcohol Depend. 2023 Dec 1;253:111027. doi: 10.1016/j.drugalcdep.2023.111027. Epub 2023 Nov 15.
4
Cue-Elicited Anxiety and Alcohol Craving as Indicators of the Validity of ALCO-VR Software: A Virtual Reality Study.线索诱发的焦虑和酒精渴望作为ALCO-VR软件有效性的指标:一项虚拟现实研究
J Clin Med. 2019 Aug 2;8(8):1153. doi: 10.3390/jcm8081153.
5
The Effects of Training to Reduce Automatic Action Tendencies Toward Alcohol Using the Virtual Alcohol Approach-Avoidance Task in Heavy Social Drinkers.利用虚拟酒精趋近-回避任务训练减少重度社交饮酒者对酒精的自动行为倾向的效果。
Cyberpsychol Behav Soc Netw. 2019 Dec;22(12):794-798. doi: 10.1089/cyber.2019.0121. Epub 2019 Dec 2.
6
The use of virtual reality in craving assessment and cue-exposure therapy in substance use disorders.虚拟现实在物质使用障碍的渴望评估和线索暴露疗法中的应用。
Front Hum Neurosci. 2014 Oct 17;8:844. doi: 10.3389/fnhum.2014.00844. eCollection 2014.
7
Development of a Virtual Approach-Avoidance Task to Assess Alcohol Cravings.用于评估酒精渴望的虚拟趋近-回避任务的开发。
Cyberpsychol Behav Soc Netw. 2015 Dec;18(12):763-6. doi: 10.1089/cyber.2014.0490. Epub 2015 Nov 6.
8
Social pressure-induced craving in patients with alcohol dependence: application of virtual reality to coping skill training.社会压力引起的酒精依赖患者的渴求:虚拟现实在应对技能训练中的应用。
Psychiatry Investig. 2008 Dec;5(4):239-43. doi: 10.4306/pi.2008.5.4.239. Epub 2008 Dec 31.
9
Using virtual reality to investigate complex and contextual cue reactivity in nicotine dependent problem drinkers.利用虚拟现实技术研究尼古丁依赖问题饮酒者的复杂和情境线索反应性。
Addict Behav. 2011 Nov;36(11):1068-75. doi: 10.1016/j.addbeh.2011.06.014. Epub 2011 Jun 25.
10
Effects of virtual reality-based cue exposure therapy on craving and physiological responses in alcohol-dependent patients-a randomised controlled trial.虚拟现实线索暴露疗法对酒精依赖患者渴求感和生理反应的影响:一项随机对照试验。
BMC Psychiatry. 2023 Dec 18;23(1):951. doi: 10.1186/s12888-023-05426-z.

引用本文的文献

1
Virtual Reality in Prevention and Treatment of Substance-Related Disorders: A Systematic Review of Randomized Controlled Trials.虚拟现实在物质相关障碍预防与治疗中的应用:随机对照试验的系统评价
Clin Psychol Psychother. 2025 Jul-Aug;32(4):e70144. doi: 10.1002/cpp.70144.
2
Development and validation of an open-source virtual reality environment for alcohol use disorder and determinants of cue-induced craving among Indian participants.为印度参与者开发并验证用于酒精使用障碍及线索诱发渴望决定因素的开源虚拟现实环境。
Indian J Psychiatry. 2025 Jul;67(7):651-658. doi: 10.4103/indianjpsychiatry_912_24. Epub 2025 Jul 15.
3

本文引用的文献

1
Virtual Reality (VR) in Assessment and Treatment of Addictive Disorders: A Systematic Review.虚拟现实(VR)在成瘾性障碍评估与治疗中的应用:一项系统综述。
Front Neurosci. 2020 Jan 10;13:1409. doi: 10.3389/fnins.2019.01409. eCollection 2019.
2
Applications of virtual reality in individuals with alcohol misuse: A systematic review.虚拟现实在酒精滥用个体中的应用:系统评价。
Addict Behav. 2018 Jun;81:1-11. doi: 10.1016/j.addbeh.2018.01.036. Epub 2018 Feb 2.
3
Alcohol-cue exposure decreases response inhibition towards alcohol-related stimuli in detoxified alcohol-dependent patients.
Virtual reality interventions in the assessment and treatment of alcohol use disorder - a systematic scoping review on methodology.
虚拟现实干预在酒精使用障碍评估与治疗中的应用——关于方法学的系统综述
Addict Sci Clin Pract. 2025 Aug 8;20(1):64. doi: 10.1186/s13722-025-00587-6.
4
Evoked craving in high-dose benzodiazepine users.高剂量苯二氮䓬类药物使用者的诱发渴求感。
Front Psychiatry. 2025 Apr 11;16:1562622. doi: 10.3389/fpsyt.2025.1562622. eCollection 2025.
5
Novel Insights into Addiction Management: A Meta-Analysis on Intervention for Relapse Prevention.成瘾管理的新见解:预防复发干预的荟萃分析。
Medicina (Kaunas). 2025 Mar 28;61(4):619. doi: 10.3390/medicina61040619.
6
Craving induction through virtual reality cue-exposure for patients with alcohol dependence in rehabilitation treatment.在康复治疗中,通过虚拟现实线索暴露对酒精依赖患者进行渴望诱导。
Sci Rep. 2024 Dec 18;14(1):30550. doi: 10.1038/s41598-024-81071-0.
7
Development and Initial Testing of an Artificial Intelligence-Based Virtual Reality Companion for People Living with Dementia in Long-Term Care.一种基于人工智能的虚拟现实陪伴系统的开发及对长期护理中的痴呆症患者的初步测试
J Clin Med. 2024 Sep 20;13(18):5574. doi: 10.3390/jcm13185574.
8
The usability of virtual reality to train individuals in responding to behaviors related to dementia.虚拟现实用于培训个体应对与痴呆症相关行为的可用性。
Front Dement. 2024 Jan 8;2:1237127. doi: 10.3389/frdem.2023.1237127. eCollection 2023.
9
Virtual reality cue-exposure therapy in reducing cocaine craving: the Promoting Innovative COgnitive behavioral therapy for Cocaine use disorder (PICOC) study protocol for a randomized controlled trial.虚拟现实线索暴露疗法减少可卡因渴求:促进可卡因使用障碍的创新认知行为治疗(PICOC)研究方案——一项随机对照试验。
Trials. 2024 Jun 27;25(1):421. doi: 10.1186/s13063-024-08275-7.
10
Study on the efficiency of virtual reality in the treatment of alcohol use disorder: study protocol for a randomized controlled trial : E-Reva.虚拟现实治疗酒精使用障碍的效果研究:一项随机对照试验的研究方案:E-Reva。
Trials. 2024 Jun 27;25(1):417. doi: 10.1186/s13063-024-08271-x.
酒精线索暴露会降低脱毒酒精依赖患者对酒精相关刺激的反应抑制。
Psychiatry Res. 2017 Mar;249:232-239. doi: 10.1016/j.psychres.2017.01.019. Epub 2017 Jan 10.
4
The role of attentional bias in obesity and addiction.注意偏向在肥胖和成瘾中的作用。
Health Psychol. 2016 Aug;35(8):767-80. doi: 10.1037/hea0000405.
5
Virtual Reality for Enhanced Ecological Validity and Experimental Control in the Clinical, Affective and Social Neurosciences.虚拟现实在临床、情感和社会神经科学中用于增强生态效度和实验控制
Front Hum Neurosci. 2015 Dec 11;9:660. doi: 10.3389/fnhum.2015.00660. eCollection 2015.
6
Internal reliability of the alcohol-related visual probe task is increased by utilising personalised stimuli and eye-tracking.通过使用个性化刺激和眼动追踪,与酒精相关的视觉探测任务的内部信度得以提高。
Drug Alcohol Depend. 2015 Oct 1;155:170-4. doi: 10.1016/j.drugalcdep.2015.07.672. Epub 2015 Jul 29.
7
Individual variables related to craving reduction in cue exposure treatment.线索暴露疗法中与渴望减少相关的个体变量。
Addict Behav. 2015 Oct;49:59-63. doi: 10.1016/j.addbeh.2015.05.013. Epub 2015 May 23.
8
The impact of perception and presence on emotional reactions: a review of research in virtual reality.感知和存在感对情绪反应的影响:虚拟现实研究综述。
Front Psychol. 2015 Jan 30;6:26. doi: 10.3389/fpsyg.2015.00026. eCollection 2015.
9
The central amygdala as an integrative hub for anxiety and alcohol use disorders.中央杏仁核作为焦虑和酒精使用障碍的整合枢纽。
Biol Psychiatry. 2015 May 15;77(10):859-69. doi: 10.1016/j.biopsych.2014.09.008. Epub 2014 Sep 22.
10
A meta-analysis on the relationship between self-reported presence and anxiety in virtual reality exposure therapy for anxiety disorders.一项关于焦虑症虚拟现实暴露疗法中自我报告的存在感与焦虑之间关系的荟萃分析。
PLoS One. 2014 May 6;9(5):e96144. doi: 10.1371/journal.pone.0096144. eCollection 2014.