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骨在被碎片撞击时的弹道性能。

The ballistic performance of bone when impacted by fragments.

机构信息

Caister Consultancy Ltd, Winchester, SO23 9HX, UK.

AWE, Aldermaston, Reading, RG7 4PR, UK.

出版信息

Int J Legal Med. 2020 Jul;134(4):1387-1393. doi: 10.1007/s00414-020-02299-9. Epub 2020 May 2.

Abstract

Physical models are required to generate the underlying algorithms that populate computer simulations of the effects of explosive fragmenting devices. These models and simulations are used for understanding weapon performance, designing buildings and optimising personal protective equipment. Previous experimental work has investigated the performance of skin and muscle when subjected to fragmentation threats, but limited evidence exists for the performance of bone when impacted by fragments. In the current work, ballistic testing was conducted using two types of internationally recognised steel fragment simulating projectiles (FSPs): (i) 5.5 mm diameter (0.68 g) ball bearing (BBs) and (ii) 1.10 g chisel nosed (CN). These projectiles were fired at isolated swine ribs at impact velocities between 99 and 1265 m/s. Impact events were recorded using a high-speed camera. Selected specimens were analysed post-impact with plain x-radiographs and micro-CT scanning to determine damage to the bone architecture. Bones were perforated with a kinetic energy density (KED) as low as 0.14 J/mm. Energy transfer to the bone was greater for the CN FSPs, resulting in increased bone damage and the production of secondary bone fragments. The manner in which the bones failed with faster velocity impacts (> 551 m/s; KED > 6.44 J/mm) was analogous to the behaviour of a brittle material. Slower velocity impacts (< 323 m/s; KED < 1.49 J/mm) showed a transition in failure mode with the bone displaying the properties of an elastic, plastic and brittle material at various points during the impact. The study gives critical insight into how bone behaves under these circumstances.

摘要

需要物理模型来生成用于模拟爆炸破片装置影响的计算机模拟所依据的算法。这些模型和模拟用于了解武器性能、设计建筑物和优化个人防护装备。以前的实验工作已经研究了皮肤和肌肉在受到碎片威胁时的性能,但关于碎片撞击骨骼时的性能,证据有限。在目前的工作中,使用两种国际公认的钢碎片模拟弹(FSP)进行了弹道测试:(i)直径 5.5 毫米(0.68 克)的滚珠(BB)和(ii)1.10 克的凿形(CN)。这些弹丸以 99 至 1265 m/s 的撞击速度撞击孤立的猪肋骨。使用高速摄像机记录撞击事件。对选定的标本进行撞击后的普通 X 射线照片和微 CT 扫描分析,以确定骨骼结构的损伤情况。骨骼的穿孔动能密度(KED)低至 0.14 J/mm。CN FSP 向骨骼传递的能量更大,导致骨骼损伤增加,并产生二次骨碎片。以更高速度(>551 m/s;KED>6.44 J/mm)撞击时,骨骼的失效方式类似于脆性材料的行为。速度较慢的撞击(<323 m/s;KED<1.49 J/mm)在失效模式上发生了转变,骨骼在撞击过程中的各个点表现出弹性、塑性和脆性材料的特性。该研究深入了解了骨骼在这些情况下的行为。

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