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WheelCon:一个基于车轮控制的用于研究人类感觉运动控制的游戏平台。

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control.

作者信息

Liu Quanying, Nakahira Yorie, Liang Zhichao, Mohideen Ahkeel, Dai Adam, Choi Sung Hoon, Pan Angelina, Ho Dimitar M, Doyle John C

机构信息

Department of Biomedical Engineering, Southern University of Science and Technology; Division of Engineering and Applied Science, California Institute of Technology; Neuroscience Center, Huntington Medical Research Institutes;

Division of Engineering and Applied Science, California Institute of Technology.

出版信息

J Vis Exp. 2020 Aug 15(162). doi: 10.3791/61092.

Abstract

Feedback control theory has been extensively implemented to theoretically model human sensorimotor control. However, experimental platforms capable of manipulating important components of multiple feedback loops lack development. This paper describes WheelCon, an open-source platform aimed at resolving such insufficiencies. Using only a computer, a standard display, and inexpensive gaming steering wheel equipped with a force feedback motor, WheelCon safely simulates the canonical sensorimotor task of riding a mountain bike down a steep, twisting, bumpy trail. The platform provides flexibility, as will be demonstrated in the demos provided, so that researchers may manipulate the disturbances, delay, and quantization (data rate) in the layered feedback loops, including a high-level advanced plan layer and a low-level delayed reflex layer. In this paper, we illustrate WheelCon's graphical user interface (GUI), the input and output of existing demos, and how to design new games. In addition, we present the basic feedback model and the experimental results from the demo games, which align well with the model's prediction. The WheelCon platform can be downloaded at https://github.com/Doyle-Lab/WheelCon. In short, the platform is featured to be cheap, simple to use, and flexible to program for effective sensorimotor neuroscience research and control engineering education.

摘要

反馈控制理论已被广泛应用于对人类感觉运动控制进行理论建模。然而,能够操纵多个反馈回路重要组成部分的实验平台仍有待开发。本文介绍了WheelCon,一个旨在解决此类不足的开源平台。仅使用一台计算机、一个标准显示器和一个配备力反馈电机的廉价游戏方向盘,WheelCon就能安全地模拟在陡峭、曲折、崎岖的山路上骑山地自行车这一典型的感觉运动任务。该平台具有灵活性,正如在提供的演示中所展示的那样,研究人员可以操纵分层反馈回路中的干扰、延迟和量化(数据速率),包括一个高级的高级计划层和一个低级的延迟反射层。在本文中,我们展示了WheelCon的图形用户界面(GUI)、现有演示的输入和输出以及如何设计新游戏。此外,我们还展示了基本反馈模型以及演示游戏的实验结果,这些结果与模型的预测非常吻合。WheelCon平台可在https://github.com/Doyle-Lab/WheelCon上下载。简而言之,该平台具有成本低、使用简单、编程灵活的特点,适用于有效的感觉运动神经科学研究和控制工程教育。

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