University Hospitals Cleveland Medical Center, Case Western Reserve University School of Medicine, Cleveland, Ohio.
University Hospitals Cleveland Medical Center, Case Western Reserve University School of Medicine, Cleveland, Ohio.
J Surg Educ. 2021 Jul-Aug;78(4):1350-1356. doi: 10.1016/j.jsurg.2020.11.003. Epub 2020 Nov 19.
Surgical education has constantly evolved and has been recently severely impacted by the COVID-19 pandemic. While virtual reality (VR) has been utilized for resident training and neuroanatomy education, application of VR has been limited for neurosurgical education in medical school. This is the first report of a comprehensive, multicomponent teaching model with VR as a primary component to neurosurgical and neuroanatomy education for pre-clerkship medical students.
Twelve second-year medical students were included in this prospective survey study that was conducted to evaluate a year-long neurosurgery elective course with an interactive VR platform as a primary teaching tool for neuroanatomy and neurosurgical procedures. The course had 4 components: (1) didactic/lecture-based learning, (2) problem-based learning, (3) hands-on skills lab, and (4) VR-based learning through Surgical Theater's Precision VR visualization platform. Outcome measures were based on confidence levels measured on pre- and post-course competency confidence surveys in students' ability to identify neuroanatomical structures, interpret neuroradiological imaging, and analyze neurosurgical cases, and student feedback on their experience with VR on a postcourse survey.
The survey study was conducted in the neurosurgery library and conference room at University Hospitals Cleveland Medical Center in Cleveland, Ohio, USA.
All 12 second-year medical students who enrolled in the neurosurgery zero-credit hour course completed the course.
At course conclusion, 100% of students reported significantly higher competency confidence levels on all topics, and 100% agreed utilizing VR helped them gain a deeper understanding of neuroanatomy/neurosurgery. 92% agreed that using VR helped them better retain the anatomical/functional details of the brain/spine, and 69% better understand neurosurgical skills taught, respectively. 100% of students found the course to be a valuable learning experience and VR a useful learning tool.
A comprehensive multi-component neurosurgery elective course using VR as a primary teaching tool may improve neurosurgical education in medical school.
外科教育一直在不断发展,并受到 COVID-19 大流行的严重影响。虽然虚拟现实(VR)已被用于住院医师培训和神经解剖学教育,但 VR 在医学院神经外科学教育中的应用有限。这是第一个报告综合的、多成分的教学模式,以 VR 为主要成分,用于医学生预临床神经外科学和神经解剖学教育。
这项前瞻性调查研究纳入了 12 名二年级医学生,评估了为期一年的神经外科学选修课程,该课程将交互式 VR 平台作为神经解剖学和神经外科手术的主要教学工具。该课程有 4 个组成部分:(1)基于讲座的教学学习,(2)基于问题的学习,(3)实践技能实验室,(4)通过 Surgical Theater 的 Precision VR 可视化平台进行基于 VR 的学习。评估指标基于学生在课程前后的能力信心调查,以评估学生识别神经解剖结构、解读神经影像学和分析神经外科病例的能力,以及学生在课程结束后的 VR 体验反馈。
这项调查研究在美国俄亥俄州克利夫兰市克利夫兰大学医院的神经外科图书馆和会议室进行。
所有参加神经外科零学分课程的 12 名二年级医学生均完成了该课程。
在课程结束时,100%的学生报告在所有主题上的能力信心水平显著提高,100%的学生同意使用 VR 帮助他们更深入地了解神经解剖学/神经外科。92%的学生同意使用 VR 帮助他们更好地记住大脑/脊柱的解剖/功能细节,69%的学生更好地理解所教授的神经外科技能。100%的学生认为该课程是一次有价值的学习体验,VR 是一种有用的学习工具。
使用 VR 作为主要教学工具的综合多成分神经外科学选修课程可能会提高医学院的神经外科学教育水平。