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忧心忡忡的父母能预测电子游戏对孩子的影响吗?一项关于认知能力、成瘾指标和幸福感的病例对照研究。

Can Worried Parents Predict Effects of Video Games on Their Children? A Case-Control Study of Cognitive Abilities, Addiction Indicators and Wellbeing.

作者信息

Lieberoth Andreas, Fiskaali Anne

机构信息

Interacting Minds Centre, Aarhus University, Aarhus, Denmark.

Danish School of Education, Aarhus University, Aarhus, Denmark.

出版信息

Front Psychol. 2021 Jan 15;11:586699. doi: 10.3389/fpsyg.2020.586699. eCollection 2020.

Abstract

Many parents worry over their children's gaming habits, but to what extent do such worries match any detrimental effects of excessive gaming? We attempted to answer this question by comparing children of highly concerned parents with other adolescents of the same age. A cohort of parents who identified as highly concerned over their children's video game habits were recruited for a public study in collaboration with a national television network. Using an online experimental platform in conjunction with surveys of parents' beliefs and attitudes, we compared their children to age-matched peers in an exploratory case-control study. The scores of children with highly concerned parents on tests of cognitive control (cued task-switching and Iowa Gambling Task) and psychological wellbeing (WHO-5) were statistically similar to controls, suggesting no selective cognitive or psychological detriments from gaming or otherwise in the cases with concerned parents. The case group, however, did spend more time gaming, and scored higher than controls on problem gaming indicators (Gaming Addiction Scale), which also correlated negatively with wellbeing. Within the case group, wellbeing effects seemed mainly to consist in issues of relaxation and sleep, and related to gaming addiction indicators of playing to forget real-world problems, and the feeling of neglecting non-gaming activities. Where most results of research staged for TV never get published, making it difficult to interpret both methods and results, this paper describes findings and participant recruitment in detail. The relationship between parental concern and children's gaming is discussed, as is the merits and challenges of research conducted with media, such as TV programs and their recruited on-screen participants.

摘要

许多家长担心孩子的游戏习惯,但这种担忧与过度游戏的有害影响究竟有多大程度的契合呢?我们试图通过将高度关注孩子游戏习惯的家长的孩子与其他同龄青少年进行比较来回答这个问题。一组自认为对孩子的电子游戏习惯高度关注的家长被招募来与一家国家电视网络合作进行一项公开研究。在一项探索性病例对照研究中,我们使用一个在线实验平台并结合对家长信念和态度的调查,将他们的孩子与年龄匹配的同龄人进行比较。在认知控制测试(线索任务切换和爱荷华赌博任务)和心理健康(世界卫生组织-5)测试中,高度关注孩子游戏习惯的家长的孩子的得分在统计学上与对照组相似,这表明在家长高度关注的情况下,游戏或其他方面不存在选择性的认知或心理损害。然而,病例组确实花了更多时间玩游戏,并且在问题游戏指标(游戏成瘾量表)上的得分高于对照组,该指标也与幸福感呈负相关。在病例组中,幸福感的影响似乎主要体现在放松和睡眠问题上,并且与为了忘记现实世界问题而玩游戏以及忽视非游戏活动的感觉等游戏成瘾指标有关。由于大多数为电视制作的研究结果从未发表,这使得解读方法和结果都很困难,本文详细描述了研究结果和参与者招募情况。我们讨论了家长关注与孩子游戏之间的关系,以及利用电视节目等媒体进行研究及其招募的屏幕参与者所具有的优点和挑战。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/2a0f/7848848/e3c64533cf77/fpsyg-11-586699-g001.jpg

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