Suppr超能文献

虚拟现实门铃:用于人体大体解剖学的立体应用程序的开发和测试。

Virtual Reality Bell-Ringer: The Development and Testing of a Stereoscopic Application for Human Gross Anatomy.

机构信息

Education Program in Anatomy, Faculty of Health Sciences, McMaster University, Hamilton, Ontario, Canada.

School of Kinesiology, Faculty of Health Sciences, Western University, London, Ontario, Canada.

出版信息

Anat Sci Educ. 2021 May;14(3):330-341. doi: 10.1002/ase.2074.

Abstract

As post-secondary education migrates online, developing and evaluating new avenues for assessment in anatomy is paramount. Three-dimensional (3D) visualization technology is one area with the potential to augment or even replace resource-intensive cadaver use in anatomical education. This manuscript details the development of a smartphone application, entitled "Virtual Reality Bell-Ringer (VRBR)," capable of displaying monoscopic two-dimensional (2D) or stereoscopic 3D images with the use of an inexpensive cardboard headset for use in spot examinations. Cadaveric image use, creation, and pinning processes are explained, and the source code is provided. To validate this tool, this paper compares traditional laboratory-based spot examination assessment stations against those administered using the VRBR application to test anatomical knowledge. Participants (undergraduate, n = 38; graduate, n = 13) completed three spot examinations specific to their level of study, one in each of the modalities (2D, 3D, laboratory) as well as a mental rotation test (MRT), Stereo Fly stereotest, and cybersickness survey. Repeated measures ANCOVA suggested participants performed significantly better on laboratory and 3D stations compared to 2D stations. Moderate to severe cybersickness symptoms were reported by 63% of participants in at least one category while using the VRBR application. Highest reported symptoms included: eye strain, general discomfort, difficulty focusing, and difficulty concentrating. Overall, the VRBR application is a promising tool for its portability, affordability, and accessibility. Due to reported cybersickness and other technical limitations, the use of VRBR as an alternative to cadaveric specimens presents several challenges when testing anatomy knowledge that must be addressed before widespread adoption.

摘要

随着高等教育向线上转移,开发和评估医学解剖学的新评估途径至关重要。三维(3D)可视化技术是一个具有增强甚至取代解剖学教育中资源密集型尸体使用潜力的领域。本文详细介绍了一种名为“虚拟现实门铃(VRBR)”的智能手机应用程序的开发,该程序能够使用廉价的纸板耳机显示单目二维(2D)或立体 3D 图像,用于现场检查。解释了尸体图像的使用、创建和固定过程,并提供了源代码。为了验证该工具,本文比较了传统基于实验室的现场检查评估站与使用 VRBR 应用程序进行的评估站,以测试解剖学知识。参与者(本科生,n=38;研究生,n=13)完成了三个与他们的学习水平相关的现场检查,每个模式(2D、3D、实验室)各一个,以及一个心理旋转测试(MRT)、立体飞立体测试和网络晕动病调查。重复测量方差分析表明,与 2D 站相比,参与者在实验室和 3D 站的表现明显更好。在使用 VRBR 应用程序时,至少有 63%的参与者在至少一个类别中报告了中度至重度的网络晕动病症状。报告的最高症状包括:眼睛疲劳、一般不适、难以聚焦和难以集中注意力。总的来说,VRBR 应用程序是一种很有前途的工具,因为它具有便携性、经济性和可及性。由于报告的网络晕动病和其他技术限制,使用 VRBR 作为尸体标本的替代品在测试解剖学知识时存在一些挑战,在广泛采用之前必须解决这些挑战。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验