Logeswaran Abison, Munsch Chris, Chong Yu Jeat, Ralph Neil, McCrossnan Jo
Health Education England.
University Hospitals Birmingham NHS Trust.
Future Healthc J. 2021 Mar;8(1):e79-e84. doi: 10.7861/fhj.2020-0112.
The use of extended reality (XR) technologies is growing rapidly in a range of industries from gaming to aviation. However, how this technology should be implemented in healthcare education is not well-documented in the literature. Learner-driven implementation of educational technology has previously been shown to be more effective than a technology-driven approach. In this paper we conduct a narrative literature review of relevant papers to explore the role of XR technologies in learner-driven approaches to healthcare educatio. This paper aims to evaluate the position of XR technologies in learner-centred pedagogical models, determine what functions of XR technologies can improve learner-centred approaches in healthcare education, and explore whether XR technologies can improve learning outcomes in healthcare education. We conclude that XR technologies have unique attributes that can improve learning outcomes when compared to traditional learning methods, but there is currently a shortfall in learner-centred implementation of XR technologies in healthcare education, where these technologies have the capacity to cause a paradigm shift.
从游戏到航空等一系列行业中,扩展现实(XR)技术的应用正在迅速增长。然而,关于如何在医疗教育中实施这项技术,文献中并未有详尽记载。先前研究表明,学习者驱动的教育技术实施方式比技术驱动的方式更有效。在本文中,我们对相关论文进行了叙述性文献综述,以探讨XR技术在以学习者为驱动的医疗教育方法中的作用。本文旨在评估XR技术在以学习者为中心的教学模式中的地位,确定XR技术的哪些功能可以改善医疗教育中以学习者为中心的方法,并探讨XR技术是否能提高医疗教育的学习成果。我们得出结论,与传统学习方法相比,XR技术具有独特的属性,能够提高学习成果,但目前在医疗教育中,以学习者为中心的XR技术实施存在不足,而这些技术有能力引发范式转变。